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CS1061 error when project contains '2D Common' package
How to reproduce:1. Open the attached project (that contains '2D Common' package)2. Observe the Console window Expected result: Ther... Read more
Changes made to a variable of a Script are not saved when they are made ...
How to reproduce:1. Open "TestFailingUnity2018-3-b4" Project.2. Select "GameObject" which is a Child Object in Canvas -> GameObje... Read more
Debug LWRP Post Processing Shaders are included in builds
Debug Post Processing Shaders are included in builds, resulting in errors at startup. These errors do not impact the performance or ... Read more
Prefab data does not override when changes are made in Rect Transform
How to reproduce:1. Open project "Rect0b10.zip"2. Delete "SubCanvas" from the Hierarchy3. Enter Play Mode and check SubCanvas(Clone)... Read more
Crash on Tilemap::CompressBounds when calling Tilemap.CompressBounds() o...
How to reproduce:1. Open the "Tilemap_Bounds_Crash.zip" project2. Open the "CrashScene.unity' scene3. Press Play Actual result: Unit... Read more
Unity hangs when trying to attach visual studio debugger
When testing macOS with the visual studio debugger test case https://tinyurl.com/yb92prvz, Unity will locks up with continuous beach... Read more
Prefab Asset preview appears in cyan color when a project is upgraded fr...
Prefab asset preview appears in cyan color when a project is upgraded from 2019.1.0a7 or earlier versions to 2019.1.0a9 Steps to rep... Read more
GICache errors are thrown when baking Terrain with trees having deringin...
A large number of failed to copy from GICache errors appear in the console towards the end of baking Steps to reproduce- Import the ... Read more
[Android][Vulkan] Loading scene through a coroutine breaks with Adreno 5...
Steps to reproduce:1. Open user attached project2. Build & Run the project on a device running Adreno 530 gpu- Observe the broke... Read more
Ignoring asset refresh errors thrown on a console after upgrading a proj...
Errors on a console on upgrading a project from 2017.3 or earlier version to 2019.1.0a9 Steps to reproduce:1. Create a project in un... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used