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Crash on memset when passing integer instead of array to NativeArray con...
How to reproduce:1. Open the attached project2. Open the "Main.unity" scene3. Press Play4. If Unity didn't crash, wait a bit Actual ... Read more
Editor notification text's last word is cut off at certain window sizes
Steps to reproduce:1. Download attached project2. Select Tools > Notification Test3. Slowly change the Scene window size Expected... Read more
CustomPropertyDrawer with a lot of entries breaks text rendering
Steps to reproduce:1. Open user OC attached project2. Select the scriptableObject 'InininCase_00'3. Scroll till the first element le... Read more
[Android][VideoPlayer] Frames don't change and frameReady events aren't ...
Repro steps:1. Open user attached project2. Build and Run on Android3. Download any video4. "Prepare Video"5. "Seek" The frame has c... Read more
Upgrading a project from 2018.1 and below to 2019.1.0a9 fails with "pare...
Reproduction steps: 1. Open "case_1098251-CapsuleCast2D.zip" project Expected Result: The project opensActual Result: The Editor cra... Read more
[Windows] Application.targetFramerate is ignored when Time.captureFrameR...
If Time.captureFrameRate is set to > 0 in GenLockSync class, the actual frame time is as fast as possible, ignoring the targetFra... Read more
TestRunner assertions in OneTimeTearDown do not fail the test
Steps to reproduce:1. open attached project2. open testrunner window3. run editmode tests Actual: test are passingExpected: tests ar... Read more
SetResolution fullscreen parameter does not work on Linux
To reproduce:1) Open attached project and scene2) Build and run it for Linux3) Notice it has opened as non-full screen 1024780 windo... Read more
[Timeline] Editor Window Modes cannot be switched using hotkeys
Editor Window Modes (Mix Mode, Ripple Mode and Replace Mode) cannot be switched using hotkeys. Steps to reproduce: 1) Open a new uni... Read more
CreateAssetMenu fileName results in asset name being cut off when fileNa...
How to reproduce:1. Open attached project "CreateAssetMenu.zip"2. In Editor menu, select Assets -> Create -> FileWithDot ->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used