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ArgumentOutOfRangeException error is thrown when element is deleted in t...
Reproduction steps:1. Open the user's project2. Select "New List View Container.asset" in the Assets folder3. Press the '+' button i... Read more
Script is created in Assets root folder when creating a new C# script vi...
Reproduction steps:1. Open the user's attached project2. Go to Edit > Shortcuts > bind a shortcut for "Main Menu/Assets/Create... Read more
URP Decal Material moves out of bounds when changing the Render Scale va...
How to reproduce:1. Open the attached project "DecalResolutionScale.zip"2. Open "SampleScene" Scene3. Open the Game view4. Select th... Read more
Unity Window not launching from specified hardware display when using co...
How to reproduce:1. Open the attached project "ReproProject.zip"2. Open "SampleScene" Scene3. Build the Project (File > Build Set... Read more
[UI Toolkit] Special characters \n, \t and \r are encoded in the UI
Reproduction steps:1. Create a new Unity project2. Create a new UI Document (Right-click Assets > Create > UI Toolkit > UI ... Read more
[ProBuilder] Unity CPU usage rises by ~20% when ProBuilder Window is ope...
How to reproduce:1. Download the attached project 'PB CPU Usage Issue.zip'2. Open Task Manager and observe CPU usage of Unity3. Open... Read more
Font.RequestCharactersInTexture loads surrogate pairs instead of glyphs ...
How to reproduce:1. Open the attached project ("FontTest.zip")2. Go to Window -> General -> Test Runner3. In Test Runner, make... Read more
[Inspector] Reorderable List UI overlaps with itself
Reproduction steps:1. Open the project attached2. Open SampleScene3. Select Directional Light in Hierarchy4. Inspect the Reorderable... Read more
A jspre syntax error is thrown when running build on WebGL
Reproduction steps:1. Open the user's attached project2. Build the WebGL player3. Configure the Apache server and update httpd.conf ... Read more
Full floating precision register is used when compiling Shader to GLES3
How to reproduce:1. Open the user's attached project2. In the Project window, under Assets, select the Shader "Modx-CharacterDissolv... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it