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[Shuriken] Editor crashes on resetting Particle system properties via co...
Editor crashes on resetting Particle system properties via cogwheel. Steps to reproduce: 1. Create a new project. 2. Right-click in... Read more
UI elements are not interactive when running the built project on two di...
How to reproduce: 1. Open the attached 2. Build and run the project (File -> Build & Run) 3. Click on the buttons on the left and ri... Read more
Unity crashes when calling NetworkTransport.Send with a connectionId lar...
How to reproduce: 1. Open attached project "case_1128967-STW-Magical-Dinosaurs_striped_2018.3.zip" and scene "LiudoMenu" 2. Enter P... Read more
Prefabs Overrides Window shows override objects with DontSave flags
How to reproduce: 1. Open user attached project "PrefabOverrides_183.zip" 2. Open "ReproScene" (in "Repro" folder) 3. Select "ReproP... Read more
[iOS] Setting Screen.autorotateToLandscapeX causes the next attempt to o...
To reproduce: 1. Download attached project "SafariView Repro.zip" and open in Unity 2. Open "SampleScene" scene 3. Build for iOS 4.... Read more
Editor hard crashes after StackOverflow Exceptions
How to reproduce: 1. Open attached project "Stack Overflow" 2. Open Assets/Scenes/Crashing/Constructor Test (enabled GameObject) sce... Read more
[RectMask2D] Object appears and disappears while moving when Animator is...
How to reproduce: 1. Open attached project 2. Open SampleScene 3. Enter Play Mode Reproducible with: 2017.4.21f1, 2018.3.7f1, 2019.... Read more
Previous Game Object gets selected when right-clicking on different Game...
To reproduce: 1. Open up the attached project ("1129995_repro_project.zip") 2. Open up scene "SampleScene" 3. Go to Hierarchy 4. Try... Read more
Unable to remove deleted Terrain layers
Steps to reproduce: 1. Open a new project and create a Terrain 2. Create a couple of Terrain Layers in Terrain Inspector window 3. D... Read more
[iOS] Mesh memory usage increase from 2018.2 to 2018.3 and forward
To reproduce: 1. Open users attached project "MeshCompression 2018.2.20.zip" 2. In Player Settings make sure Vertex Compression is e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL