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[Mac] Editor crashes on 2021.2 when entering Prefab Mode on a specific P...
Reproduction steps:1. Open the attached project "PrefabViewCrash.zip"2. Open "ReproScene" Scene3. Go to Prefab Mode using the arrow ... Read more
SVG asset's Rect Transform properties are reset to default values after ...
Reproduction steps:1. Open the attached 'Vector Graphics issue' project2. Open the 'SampleScene'3. Observe the 'Ship' GameObject in ... Read more
Input system sometimes does not fire canceled event on left-click action
Reproduction steps:1. Open the attached "1405273.zip" project2. Open the "SampleScene" scene3. Enter Play mode4. Press the left mous... Read more
[Input System] Unity does not register Amazon Fire TV remote's D-Pad cen...
Reproduction steps:1. Download the asset package down below called: "AmazonFireTVIssue.unitypackage"2. Import the asset package into... Read more
HDRP Refraction flickers when using the Temporal Anti-aliasing (TAA)
How to reproduce:1. Open the user's attached project "Refraction Flickering.zip"2. Open the "OutdoorsScene" Scene3. Select the "Main... Read more
[UI Builder] Game view resolution changes to 640x480 when the UI Builder...
Reproduction steps:1. Open the user's attached project2. Open Assets > UI > UXML_Title3. Dock the UI Builder tab next to the S... Read more
Upgrading from 2021.2 to 2022.1 (using AssetDatabase.ForceReserializeAss...
Steps to reproduce: 1. Open the attached reproduction project2. Select the Repro/Reserialize Assets menu option Read more
Missing progress bar when compiling AOV shaders for Recording
How to reproduce:1. Open the attached project "2021.2.10f1_hdrp2.zip"2. Open Assets > Scenes > SampleScene.unity3. Open Window... Read more
MouseCursor is not being changed if using "EvenType.KeyDown"
How to reproduce:1. Open project "TestCursorProject.zip"2. Focus the "TestEditorWindow" window3. Press any key4. Observe the cursor ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window