Search Issue Tracker

0
votes
Fixed

Crash when selecting a Material

Hybrid Renderer

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Sep 28, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open attached project "Case_1368933.zip"2. Set the Active Graphics API to either Metal, Vulkan, OpenGL Core, O... Read more

0
votes
Fixed

DisallowMultipleComponent is ignored in Prefab variants

Scene Management

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Oct 05, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a12

Reproduction steps:1. Open the user's attached project2. Open Assets > BugScene3. In the project browser double click Variant Pre... Read more

0
votes
Fixed

[Search] Search picker fails to filter sprite assets

Quick Search

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Oct 08, 2021

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Version/s: 2020.3.14f1

Repro steps: 1. Open a project with many sprites2. Open a scene with object that hold a canvas component.3. Select Canvas object4. M... Read more

0
votes
Fixed

NavMesh/Occlusion deletes Addressable AssetGroup NavMesh when baking Nav...

AI Navigation

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Oct 02, 2021

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Version/s: 2019.4, 2019.4.20f1

How to reproduce:1. Open the user attached "AssetGroupOcclusionCulling.zip" project2. Open Window -> Asset Management -> Addre... Read more

0
votes
Fixed

Glossiness is not imported when importing FBX materials through the script

Asset - Importers

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Oct 05, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b14, 2022.1

How to reproduce:1. Open project "UrpImportBug.zip"2. Observe the "FbxWithShininess" glossiness in the Scene window3. Open script "M... Read more

1
votes
Fixed

New Localization Tables are not preloaded when Preload All Tables is ena...

Package: Localization Package

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Oct 12, 2021

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Version/s: 1.0.1

How to reproduce:1. Open the user's attached project2. Go to Window -> Asset Management -> Localization Tables3. Select the ta... Read more

0
votes
By Design

Visual Scripting Start State remains active when another Flow State is t...

Package: Visual Scripting

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Oct 12, 2021

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Version/s: 1.7.3

How to reproduce:1. Open the attached project (VisualScriptingTestProject.zip)2. Open scene Scenes/SampleScene3. Press the Play butt... Read more

0
votes
Fixed

Disabled "sub-canvas" scale is set to 0 after entering the Play Mode

uGUI

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Sep 17, 2021

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Version/s: 2022.1.0a6, 2022.1.0a7

How to reproduce:1. Open project "DeleteMe.zip"2. In the Hierarchy expand "Scene" then "Main Canvas" and "GameObject"3. Select "Sub-... Read more

0
votes
Fixed

[Android][WebGL] Location service does not start on Mobile

Android

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Sep 07, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b10, 2022.1

Reproduction steps:1. Open the user's attached project "MobileSensors.zip"2. Build and run it on Android3. Click on "Location Test" ... Read more

0
votes
Fixed

Out of memory when minimizing GPU-bound Vulkan player with run-in-backgr...

Graphics Device Features

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Oct 12, 2021

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Version/s:

Unity switches to an "offscreen swapchain" when minimizing a Player that uses Vulkan.Currently we don't throttle, so if the project ... Read more

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