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[Cinemachine] Newly created Virtual Camera has incorrect transform value...
Newly created Virtual camera has incorrect transform(position/rotation) values. It should be same as the Main Camera default values.... Read more
[New Input System] Input is sometimes delayed when moving the mouse
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Open the Profiler Window (Window->Analysis->Prof... Read more
[IMGUI] Pre-selection and Selection highlights are not visible for Asset...
The Pre-selection(yellow) and Selection highlights(blue) for Asset Input Fields are not visible. Even though the Asset has been load... Read more
GameObjects are being highlighted when dragging the scroll bar in Hierar...
How to reproduce:1. Open the attached (Repro.zip) project2. Open the "SampleScene" Scene3. Drag the Hierarchy Window scroll bar Expe... Read more
[MacOS] Editor crashes when changing Mesh in Skinned Mesh Renderer
Reproduction steps:1. Open user's attached project2. Select Monster in Hierarchy3. In Inspector Mesh Type should be "Crash"4. Enter ... Read more
[Editor] Build progress bar jumps around and does not go to 100% when bu...
How to reproduce:1. Create a new Android project2. Build the apk3. Observe build progress bar Expected Behaviour: The progress bar i... Read more
[Android] Build Settings window goes black when SDK/build-tools director...
How to reproduce:1. Create a new project2. Go to Preferences -> External Tools and check SDK directory3. Open SDK/build-tools dir... Read more
Physics Debug scene view down-right corner UI window disappears when ent...
How to reproduce:1. Open the attached 'project-1230368.zip' project2. Make sure that the 'Physics Debug' UI window is visible in the... Read more
[Android] Could not find error is thrown when exporting Unity project as...
Reproduction steps:1. Open the user-submitted project2. Export the project as a native Android application3. Open the project in And... Read more
[Animation] Search input field size changes on changing a parameter valu...
Parameter search input field size changes on changing a parameter value in Blend Tree. After changing value it comes in its original... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code