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0
votes
Fixed

Script with Mono.Cecil compiles with "Windows Store IL2CPP Scripting Bac...

Scripting

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Mar 09, 2017

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Version/s: 5.5.2f1

To reproduce:1. Open attached project with Unity which has "Windows Store IL2CPP Scripting Backend" installed.2. No errors, it's pos... Read more

0
votes
Won't Fix

Collab - Linking a prefab to another is visible only to the creator of t...

Collab

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Mar 10, 2017

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Version/s: 5.6.0b10

Assuming the user has a Collab-enabled project, that his first commit has been done and that the scene contains prefabs with exposed... Read more

0
votes
Won't Fix

Time and FixedTime progresses if a MonoBehaviour with OnDrawGizmos exist...

Themes

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Mar 10, 2017

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Version/s: 5.5.2p1

Reproduction Steps:1. Import attached project.2. Open "TimeTest" scene.3. Select "Test Object" in Hierarchy.4. Move it around in the... Read more

0
votes
Duplicate

Animator component causes Editor to crash (in "mono_add_process_object")...

Animation

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Mar 12, 2017

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Version/s: 5.6.0b11

Reproduction Steps:1- Open the reproduction project.2- Open scene "Crash.unity".3- Enter and exit play mode repeatedly and quickly. ... Read more

0
votes
Duplicate

Animation doesn't preview if sprite's animation has been edited

Animation

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Mar 08, 2017

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Version/s: 5.5.2f1

How to reproduce:1. Open the attached project "888521animationTest.zip"2. Open test scene and make sure that animation window is ope... Read more

0
votes
Fixed

"Sprite Mode" is not auto-populated when switching Texture Type to "Spri...

Inspector Functionality

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Mar 13, 2017

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Version/s: 2017.1.0a4

"Sprite Mode" is not auto-populated when switching Texture Type to "Sprite (2D and UI)" 1. Create a new project in 3D mode2. Right-c... Read more

1
votes
Fixed

RigidBody set to Interpolation mode throws an error

Physics

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Mar 13, 2017

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Version/s: 5.6.0b11

Reproduction steps:1. Open the attached project "RigidBodyBug.zip";2. Open the only one Scene in the Assets;3. Enter a play mode;4. ... Read more

0
votes
Fixed

Crash in UI::Canvas::MarkAllNestedCanvasesDirty() when exiting a scene

UI

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Mar 11, 2017

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Version/s: 5.6.0b11

Steps to reproduce:1. Open the project attached2. Enter Play mode3. Wait 2 seconds for the initial animation to end4. Click "Back" i... Read more

0
votes
Fixed

Unity crashed when setting game object as a Particle System's Skinned Me...

Shuriken

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Mar 13, 2017

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Version/s: 5.6.0b10

Steps to reproduce:1. Download TestCrash2.zip and open "crash" scene2. Select "Group57466_Arm" game object (Hierarchy MannequinRigge... Read more

0
votes
Fixed

[Inspector] Integer fields are displayed instead of values for serialize...

Inspector Functionality

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Mar 09, 2017

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Version/s: 5.5.1p4

Serialized enums, that derive from abstract classes are shown as integers in the Inspector. Steps to reproduce:1) Open the latest at... Read more

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