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Fixed in Unity 2017.1

Votes

0

Found in

2017.1.0a4

Issue ID

890468

Regression

Yes

"Sprite Mode" is not auto-populated when switching Texture Type to "Sprite (2D and UI)"

Inspector Functionality

-

-

Priority: 3Not yet prioritized for a release

-

Severity: 3Workaround is possible

"Sprite Mode" is not auto-populated when switching Texture Type to "Sprite (2D and UI)"

1. Create a new project in 3D mode
2. Right-click import a texture/sprite
3. Click on the imported texture/sprite
4. In Inspector, change Texture Type from "Default" to "Sprite (2D and UI)"

Observed result: The "Sprite Mode" dropdown selector is blank.
Expected result: The "Sprite Mode"dropdown selector auto-selects "Single" as the default.

Occurring on: 5.5.2p1, 5.5.2p2, 5.6.0f1, 2017.1.0a2 onwards
Not occurring: 2017.1.0a1, 5.5.2f1 and older

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