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0
votes
Postponed

Batching ignores flipped objects

Graphics - General

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Mar 08, 2015

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Version/s: 5.0.0f4

To reproduce the bug please follow the steps1. Open "Test" project2. Open "scene" scene3. Play sceneTake a look at "Flipped Parent" ... Read more

0
votes
Duplicate

Crash on "TextSelectionService:LineDownCharacterPosition" when pressing ...

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Aug 20, 2025

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Version/s: 6000.3.0a5

How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> Any Shader... Read more

0
votes
Fixed

Resources are exported to build despite that they are not used in scenes...

Deployment Management

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Jun 08, 2016

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Version/s: 5.4.0b20

Steps to reproduce:1. Open attached project2. Open "Main" scene-- Notice that this scene is empty/default3. Build this scene4. Check... Read more

0
votes
Fixed

[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...

IL2CPP

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Jan 06, 2016

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Version/s: 5.3.0f4

1. Install py27-zmq via macports2. Go into project root3. Via terminal python2.7 zmq_echo_rtr.py4. Open project in Unity5. Build to ... Read more

0
votes
Fixed

[HDRP] Maximum LOD Level quality setting not working

Package: Scriptable Render Pipeline HD

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Oct 03, 2019

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Version/s: 8.0.0

Versions tested: 2020.1.0a8 + Standard, HDRP 7.0.1, HDRP 8.0.0/MasterSteps to reproduce: 1) Open attached scene or create a custom L... Read more

0
votes
Fixed

gameObject's Multi-dimensional array becomes null when object is Instant...

Scripting

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Jan 14, 2017

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Version/s: 5.5.0f3

To reproduce: 1.Download and open attached project2.Open "InstantiateBug" scene3.Enter Play mode4.Notice error in the console Expect... Read more

0
votes
Fixed

Cannot rename custom ScriptableObject asset if it has subassets

Assets Management

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Apr 06, 2015

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Version/s: 5.1.0b1

To reproduce:1. Open attached project2. Rename BehaviorTree.asset3. Rename fails and warning is thrown in console Read more

0
votes
Fixed

[Overlays] dock area disappears when overlay is temporally undocked

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Feb 02, 2024

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Version/s: 2023.3.0b5, 6000.0.0b1, 6000.0.0b11

[Test workshop]- BUG: As a user I should be able to temporarily undock from a corner and re-dock back into the same corner without m... Read more

1
votes
Fixed

[Build] AssetBundle AppendHashToAssetBundleName breaks code stripping

Package: Scriptable BuildPipeline

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Jan 15, 2019

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Version/s: 2017.4.17f1

Steps to reproduce:1) Open attached project2) Switch to Android platform3) In menu bar Build > AssetBundlesWithHash4) Build > ... Read more

0
votes
Won't Fix

Static GameObjects are not getting lit by Realtime Global Illumination w...

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Apr 21, 2023

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Version/s: 2020.3.47f1, 2021.3.23f1, 2022.2.14f1, 2023.1.0a11, 2023.1.0b12

How to reproduce:1. Open the “IN_23444” project2. Press File → Build And Run (Android or WebGL)3. Observe the static GameObject in t... Read more

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