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[Shuriken] Particles with same seed value behave differently on Mac and ...
Particles with same seed value behave differently on Mac and Windows platform when Noise module is enabled Steps to Repro:1. Create ... Read more
[LWRP] Graphics Settings' HDR Mode is being ignored
HDR Mode in graphics settings is ignored and ARGBHalf is being always used 2. How we can reproduce it using the example you attached... Read more
[Android] App is not installed to device when using Build&Run and "Scrip...
1. Open attached "ScriptsOnly" project2. Press Build&Run, overwrite the "Build" apk that is already in folder Expected result - ... Read more
Add Component Menu is not being displayed (opened offscreen) in some cases
The Add Component Menu cannot be displayed when the list of components for the object exceeds the height of the screen. To Repro:1. ... Read more
Crash on ImmediatePtr<Unity::Component>::operator* when opening a project
How to reproduce:1. Open the "Crash_on_import.zip" project Actual result: Unity crashes. Reproducible with: 2019.1.0a9, 2019.1.0a1, ... Read more
HDRP - "Default Frame settings for" inspector is broken. Null Reference ...
The drop down menus for "Default Frame settings for" under HDRenderPipelineAsset do not work. When clicking on the drops downs Null ... Read more
[Video][GLES2][GLES3] Some H265 videos are glitching on Meizu PRO 7 Plus
How to reproduce:1. Open the attached project2. Build and run Far Plane scene on Android device3. Play first video it is H264 -> ... Read more
[HoloLens Remoting] XR.WSA.Input.InteractionManager works just on first ...
Steps to reproduce:1. Download 1099427_repro.zip2. Switch platform to UWP3. Enable XR support and WSA remoting4. Build project5. Ope... Read more
[Android][IL2CPP] App crashes when accessing unsafe byte data
Repro steps:1. Open user attached project2. Build and Run3. Play Actual: App crashes Reproducible with: 2017.3.0p2, 2017.4.15f1, 201... Read more
Creating UI on a disabled UI parent also adds new UI Element that's the ...
To reproduce:1. Create new project2. In Hierarchy create Canvas, UI -> Canvas and disable it3. Create Image on the same Canvas, C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow