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Assets serialization system automatically inserts spaces after an apostr...
How to reproduce:1. Open user-submitted project (SerializationTest.zip)2. Select the Scenes/Prefab asset3. Note the Text field on th... Read more
Crash on UnityEngine::Animation::SetBoundCurveFloatValue when AnimationC...
Reproduction steps:1. Open the attached project ("1228823.zip")2. Select "MOB1_Crouch_Idle_V2.fbx" model in Assets3. Press the arrow... Read more
MeshFilter.mesh property should be animatable
Description:Allow animating the .mesh property of a MeshFilter component (see https://twitter.com/noionl/status/1239527096952721408?... Read more
IL2CPP and Entities builds broken and throws Not Supported Exception if ...
How to reproduce:1. Open attached project "EntitiesStandalone.zip"2. In Project window, select "Settings" -> "ClassicBuildSetting... Read more
IL2CPP ARM64 project crashes on script runtime initialization when using...
Steps to reproduce:1. Open and build/run the User-supplied project. Expected: no crashActual: apk crashes Reproduced in: 2019.2.21f1... Read more
Script compiling stops when Editor tests get interrupted during exectuion
After running some Editor Tests and interrupting them, the script compilation fails to get triggered. Repro steps:- download this si... Read more
Using JobHandle.CombineDependencies for long-running jobs causes "Intern...
How to reproduce:1. Open the attached "tempjob_bug.zip" project2. Open the "SampleScene" Scene3. Enter PlayMode -> observe the Co... Read more
Growing the Frame Selection in the Profile Analyzer doesn't update the c...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package3. Using the Profiler record some frames of the Editor... Read more
Editor crashes on EventHandler`1<TEventData_REF>:invoke_void_TEventData ...
Reproduction steps:1. Open the user's attached "Montreal.zip" project2. Load the "Sandbox" scene3. Enter Play mode-- Observe the cra... Read more
[UI Elements] The entire Title bar of a window is interactable and its "...
Nothing happens on selecting the "Close tab" option from the title bar of a window. The entire Title bar is interactable as opposed ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Raycasts travel an incorrect distance when a non-normalized Direction vector is provided to RaycastCommand
- The mouse cursor can escape the bounds of the Game view when the Editor experiences a stall
- Files are displayed inconsistently by file type in the Project window when set to display in Two Column Layout
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted