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[Quick Search] "Reset Priorities" functionality is broken under the "Qui...
"Reset Priorities" functionality is not working for "Quick Search" under the "Provider Settings" in the "Preferences" window. Steps ... Read more
[UI] Inconsistent Editor crashes in Play Mode when switching between Gam...
Reproduction steps:1. Open attached project "switchcrash.zip" and scene "SampleScene"2. Enter Play Mode3. Switch to Scene View tab4.... Read more
[IMGUI] Irradiance Quality's Horizontal Dragger under Lightmap Parameter...
Under "Lightmap Parameters" Asset's Inspector settings, the Irradiance Quality Dragger doesn't work.Refer to the attached Video. Ste... Read more
[macOS] UnityEditorInternal.ReorderableList does not handle the context ...
How to reproduce:1. Open user-submitted project (ReorderableListBug.zip)2. Open the Main Scene and select ReorderableListBug3. Right... Read more
Shadow Mask's compression quality is different from the Lightmap's setti...
How to reproduce:1. Open the attached project's "case_1228642-Project.zip" Scene labeled "test"2. In Lighting Settings, set the Ligh... Read more
Director built-in module is not displayed as a dependency for the Timeli...
How to reproduce:1. Create a new Unity project2. Open the Package Manager3. Make sure Advanced > Show dependencies is enabled4. S... Read more
[URP] Visible outlines of objects behind other objects when FR has Rende...
Reproduction steps:1. Open the project from the attached file(link in edit)2. Inspect the Game View Expected result: Outline of "Rai... Read more
[AIPlanner] Adding a reward modifier without parameters generates unwant...
How to reproduce:1. Open attached project "VacuumRobot.zip"2. In Editor, press AI -> Planner -> Generate assemblies3. Observe ... Read more
Crash on CreateDirect3D11SurfaceFromDXGISurface when a material in Mesh ...
Reproduction steps:1. Open the attached project ("1227781.zip")2. Open "SampleScene"3. Select "CrashyMeshGO" in the Hierarchy4. In t... Read more
Properties in the Animation tab of the model’s Import setting are not sa...
How to reproduce:1. Open user's project2. Select "Walking Forward" Animation found in Assets->_InputTest->Entity->Animation... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code