Search Issue Tracker
Crash on mecanim::CreateValueArray when setting Animator's Controller to...
Reproduction steps:1. Open the user's "David's Adventure in 2D.zip" project2. Load the "HelloWorld" scene3. Select the "End" GameObj... Read more
[Quick Search] "Reset Priorities" functionality is broken under the "Qui...
"Reset Priorities" functionality is not working for "Quick Search" under the "Provider Settings" in the "Preferences" window. Steps ... Read more
[UI] Inconsistent Editor crashes in Play Mode when switching between Gam...
Reproduction steps:1. Open attached project "switchcrash.zip" and scene "SampleScene"2. Enter Play Mode3. Switch to Scene View tab4.... Read more
[IMGUI] Irradiance Quality's Horizontal Dragger under Lightmap Parameter...
Under "Lightmap Parameters" Asset's Inspector settings, the Irradiance Quality Dragger doesn't work.Refer to the attached Video. Ste... Read more
[macOS] UnityEditorInternal.ReorderableList does not handle the context ...
How to reproduce:1. Open user-submitted project (ReorderableListBug.zip)2. Open the Main Scene and select ReorderableListBug3. Right... Read more
Shadow Mask's compression quality is different from the Lightmap's setti...
How to reproduce:1. Open the attached project's "case_1228642-Project.zip" Scene labeled "test"2. In Lighting Settings, set the Ligh... Read more
Director built-in module is not displayed as a dependency for the Timeli...
How to reproduce:1. Create a new Unity project2. Open the Package Manager3. Make sure Advanced > Show dependencies is enabled4. S... Read more
[URP] Visible outlines of objects behind other objects when FR has Rende...
Reproduction steps:1. Open the project from the attached file(link in edit)2. Inspect the Game View Expected result: Outline of "Rai... Read more
[AIPlanner] Adding a reward modifier without parameters generates unwant...
How to reproduce:1. Open attached project "VacuumRobot.zip"2. In Editor, press AI -> Planner -> Generate assemblies3. Observe ... Read more
Crash on CreateDirect3D11SurfaceFromDXGISurface when a material in Mesh ...
Reproduction steps:1. Open the attached project ("1227781.zip")2. Open "SampleScene"3. Select "CrashyMeshGO" in the Hierarchy4. In t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets