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[LightProbes] Make loading light probes additively work.
Steps to reproduce : - load Main scene and press play- then load LightProbes scene and notice the difference *note :Project attached... Read more
[IL2CPP] Dispose is called before the value in the 'using' statement goe...
To reproduce:1. Open the user's attached project2. Build and run on Android3. Observe the logcat Expected: Dispose is called only wh... Read more
[Android] [Vulkan] Distorted screen when trying to change orientation
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Vulkan is the only Graphics API in the list3) Build a... Read more
Rider package is not loaded if there is an compilation error in the script
Prerequisites:Open any version of Unity Editor and set "Preferences -> External Tools" to Rider Steps:1. Open attached project==&... Read more
Assets serialization system automatically inserts spaces after an apostr...
How to reproduce:1. Open user-submitted project (SerializationTest.zip)2. Select the Scenes/Prefab asset3. Note the Text field on th... Read more
Crash on UnityEngine::Animation::SetBoundCurveFloatValue when AnimationC...
Reproduction steps:1. Open the attached project ("1228823.zip")2. Select "MOB1_Crouch_Idle_V2.fbx" model in Assets3. Press the arrow... Read more
MeshFilter.mesh property should be animatable
Description:Allow animating the .mesh property of a MeshFilter component (see https://twitter.com/noionl/status/1239527096952721408?... Read more
IL2CPP and Entities builds broken and throws Not Supported Exception if ...
How to reproduce:1. Open attached project "EntitiesStandalone.zip"2. In Project window, select "Settings" -> "ClassicBuildSetting... Read more
IL2CPP ARM64 project crashes on script runtime initialization when using...
Steps to reproduce:1. Open and build/run the User-supplied project. Expected: no crashActual: apk crashes Reproduced in: 2019.2.21f1... Read more
Script compiling stops when Editor tests get interrupted during exectuion
After running some Editor Tests and interrupting them, the script compilation fails to get triggered. Repro steps:- download this si... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open