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0
votes
Fixed

Crash on GetCompiledComputeShaderCode when clicking "Show compiled code"...

Inspector Framework

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Mar 27, 2020

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Version/s: 2020.1.0a16, 2020.2, 2020.2.0a5

How to reproduce:1. Open the attached "fp16Test" project3. In the Project window, select "NewComputeShader"4. In the Inspector windo... Read more

1
votes
Fixed

[PackageManager] Tooltips are missing in Package Manager window

Packman

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Mar 27, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a5

Tooltips are missing in Package Manager window for Refresh list, Manual Resolve Add package button, Sort and Packages type tab Steps... Read more

1
votes
Fixed

[Mobile] ConcurrentBag.TryTake() throws exception in IL2CPP build

IL2CPP

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Mar 25, 2020

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Version/s: 2020.1.0b2, 2020.2

Reproduction steps:1. Open the attached project "case_1230447-ConcurrentBagIssue-2020.1.zip"2. Build on Android platform (IL2CPP)3. ... Read more

0
votes
By Design

Images are not recognized by the Editor when Images are directly added ...

Asset - Importers

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Mar 11, 2020

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Version/s: 2017.4, 2019.2.21f1, 2020.2

Steps to reproduce:1. Open the attached project "Case_1226977"2. Navigate to Project -> Assets ->StreamingAssets3. Notice Imag... Read more

0
votes
Not Reproducible

DCC Inspector selected tab text highlighter is overly saturated

Asset - Importers

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Mar 27, 2020

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Version/s: 2020.2.0a4, 2020.2.0a5

How to reproduce:1. Open the attached project2. Select the "kiki_v39_base 1" model and observe its Inspector (The top tab buttons) E... Read more

0
votes
Fixed

NullReferenceException thrown when selecting multiple model assets and h...

Asset - Importers

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Mar 27, 2020

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Version/s: 2019.3.1f1, 2020.1, 2020.2, 2020.2.0a5

How to reproduce:1. Open the attached project2. Select the "kiki_v39_base 1" model and make sure its Inspector is set to the "animat... Read more

0
votes
Fixed

[Speedtree] Regenerate Materials option distorts Speedtree Material's Sh...

Terrain

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Mar 27, 2020

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Version/s: 2019.3.0b6, 2020.1, 2020.1.0b4, 2020.2

Clicking on the 'Regenerate Materials" option distorts the Speedtree Model's Shaders and Meshes at different LOD levels especially B... Read more

0
votes
Fixed

[Profiling] Text in editor gets distorted when frames are selected using...

Metal

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Mar 27, 2020

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Version/s: 2020.1.0b4

When Up & Down arrow keys from Frame Debugger are selected then the text from the whole editor gets distorted, refer to the atta... Read more

0
votes
Fixed

URP Camera prefab fields (Render Type, Renderer, Background Type) are no...

Package: Scriptable Render Pipeline Universal

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Mar 23, 2020

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Version/s: 8.0.1

How to reproduce:1. Open the attached 'project-1230082.zip' project2. Open the 'GameObject' prefab in Edit mode3. Select the 'Main C... Read more

0
votes
By Design

Entity System stops to work when the class name exceeds 37 characters

Package: Entity Component System (ECS)

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Mar 10, 2020

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Version/s: 0.8.0-preview.8

How to reproduce:1. Open the attached project's "case_1226638-Project.zip" Scene labeled "Scene"2. Enter the Play Mode3. Observe the... Read more

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