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0
votes
Fixed

Editor.log has "0"s for Project Loading Time section

Profiling

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Oct 28, 2021

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Version/s: 2022.1.0a13

When you create, open or Reimport All project - there is a section in Editor.log showing details for Project Loading Time, right no... Read more

0
votes
Duplicate

"IndexOutOfRangeException" error appears when entering Play Mode when us...

Package: UI Toolkit

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Oct 12, 2021

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Version/s: 2021.2.0b14, 2022.1.0a7, 2022.1.0a11

How to reproduce: 1. Open project "Fjylling kopio.zip" 2. Enter the Play Mode 3. Observe the Console window Expected result: No err... Read more

0
votes
Won't Fix

GameObject scale is too small when importing .blend Models

Asset - Importers

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Oct 27, 2021

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Version/s: 2022.1.0a6, 2022.1.0a12

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Observe the GameObjects in the Scene view ... Read more

0
votes
Fixed

Crash in Graphics.Blit when blitting backbuffer to a larger texture

Graphics Device Features

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Oct 20, 2021

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Version/s: 2021.2.0b2, 2021.2.0b16, 2022.1

Reproduction steps: 1. Open the user's attached project Expected result: The Editor does not crash Actual result: The Editor crashe... Read more

0
votes
Fixed

Shader “Preprocess only” option and “Compile and show code” are not clic...

Shader System

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Oct 28, 2021

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Version/s: 2022.1.0a12, 2022.1.0a13

How to reproduce: 1. Create a new project 2. Select “Packages/com.unity.textmeshpro/Editor Resources/Shaders/TMP_SDF Internal Edito... Read more

4
votes
Duplicate

UI handles in scene view are detached from UI elements

uGUI

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Oct 27, 2021

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Version/s: 2021.2.1f1, 2022.1.0a13

Reproduction steps: 1. Create a new project. 2. Create UI "Image" GameObject 3. In the Scene view resize, rotate or move the UI obje... Read more

1
votes
Fixed

AddressableAssetInspectorGUI causes extreme editor slowdown when selecti...

Package: Build Pipeline - Addressables

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Oct 28, 2021

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Version/s: 1.1.7

How to reproduce: 1. Open the attached project "AddressableAssetsGUI.zip" 2. Open the Profiler window and choose "Editor" 3. Enable ... Read more

0
votes
Duplicate

Transform Gizmos are not visible in Scene window when GameObject with UR...

Package: Scriptable Render Pipeline Universal

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Oct 28, 2021

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Version/s: 12.1.0

How to reproduce: 1. Open the attached “DecalBug.zip” project 2. Open the “SampleScene” Scene 3. In the Hierarchy select GameObject ... Read more

1
votes
Fixed

[IL2CPP] Thread_VolatileRead is added to build instead of VolatileRead w...

IL2CPP

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Oct 18, 2021

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Version/s: 2019.4, 2019.4.31f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project "IL2CPPissue.zip" 2. Open the "SampleScene.unity" Scene 3. In the Editor, go to Fil... Read more

0
votes
Fixed

Screen.dpi returns 0 on UWP.

Universal Windows Platform

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Oct 28, 2021

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Version/s: 2021.2

Regressed in Unity 2021.2. Read more

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