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Editor.log has "0"s for Project Loading Time section
When you create, open or Reimport All project - there is a section in Editor.log showing details for Project Loading Time, right no... Read more
"IndexOutOfRangeException" error appears when entering Play Mode when us...
How to reproduce: 1. Open project "Fjylling kopio.zip" 2. Enter the Play Mode 3. Observe the Console window Expected result: No err... Read more
GameObject scale is too small when importing .blend Models
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Observe the GameObjects in the Scene view ... Read more
Crash in Graphics.Blit when blitting backbuffer to a larger texture
Reproduction steps: 1. Open the user's attached project Expected result: The Editor does not crash Actual result: The Editor crashe... Read more
Shader “Preprocess only” option and “Compile and show code” are not clic...
How to reproduce: 1. Create a new project 2. Select “Packages/com.unity.textmeshpro/Editor Resources/Shaders/TMP_SDF Internal Edito... Read more
UI handles in scene view are detached from UI elements
Reproduction steps: 1. Create a new project. 2. Create UI "Image" GameObject 3. In the Scene view resize, rotate or move the UI obje... Read more
AddressableAssetInspectorGUI causes extreme editor slowdown when selecti...
How to reproduce: 1. Open the attached project "AddressableAssetsGUI.zip" 2. Open the Profiler window and choose "Editor" 3. Enable ... Read more
Transform Gizmos are not visible in Scene window when GameObject with UR...
How to reproduce: 1. Open the attached “DecalBug.zip” project 2. Open the “SampleScene” Scene 3. In the Hierarchy select GameObject ... Read more
[IL2CPP] Thread_VolatileRead is added to build instead of VolatileRead w...
Reproduction steps: 1. Open the attached project "IL2CPPissue.zip" 2. Open the "SampleScene.unity" Scene 3. In the Editor, go to Fil... Read more
Screen.dpi returns 0 on UWP.
Regressed in Unity 2021.2. Read more
All about bugs
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Latest issues
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