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Missing section on Direct blend trees
Unity 5.0.0b21/Editor/Data/Documentation/en/Manual/BlendTree-2DBlending.html There is no information about the new Direct Blend Tree... Read more
64bit Editor crashes upon division by zero
The issue is not reproducible with 32bit Editor.Steps to reproduce:1. Download and open attached project. It contains a usual MonoBe... Read more
Wrong style of the text under images(Root Motion)
Wrong style of the text under images(Root Motion) 1. What happenedWrong style of the text under images(Root Motion)2. How we can rep... Read more
Broken link
Broken link Open file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/MecanimPeformanceandOptimization.ht... Read more
Broken link
Broken link Open link: file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/comp-AnimationGroup.htmlThere... Read more
Occlusion culling manual page is heavily outdated
Editor/Data/Documentation/en/Manual/OcclusionCulling.htmlThis system has been rewritten, so the existing images, descriptions, param... Read more
Wrong description
Wrong description The page file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/AnimatorControllerCreatio... Read more
Outdated docs
Outdated docs 1. What happened 2. How we can reproduce it using the example you attachedThe page file:///C:/Program%20Files/Unity%20... Read more
Outdated image
Outdated image Page file:///C:/Program%20Files/Unity%205.0.0b21/Editor/Data/Documentation/en/Manual/class-Transition.htmlhas old ima... Read more
Graphical Error on iPad Air 2
Rendering errors seen on iPad Air 2 using a project that works fine on other iOS devices. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types