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Unexpected behaviour from 2D physics when Y constraint is locked
How to reproduce:1. Open the user attached project (RigidBug.zip)2. Load the SampleScene press Play3. Observe the Green Box falling ... Read more
Tilemap shows incorrect Sprites in the Scene when changes are saved to T...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Project window, select the Prefab Asse... Read more
Second EventSystem is added in URP project when multiple Scenes are load...
Reproduction steps:1. Open the attached user's project2. Set "Scene2" as Active Scene3. Press Play Expected result: no warnings in t... Read more
Visual Studio Code Intellisense is missing for newly added packages
Reproduction steps:1. Create a new project2. Install/update Visual Studio Code package3. Set VSCode as a default code editor (Prefer... Read more
[URP][Mobile] Dithering does not work on mobile devices when implemented...
Reproduction steps:1. Download and open the attached project: "ShaderClipIssue-2021.2.zip"2. Build and Run to a mobile device3. Obse... Read more
Custom packages are not importing into Unity
Reproduction steps:1. Open user-submitted project2. Navigate to Assets -> Import Package -> Custom Package...3. Import any cus... Read more
Texture mesh leftover after original fix when building project in WebGL
How to reproduce:1. Open the attached "WebGL_bug.zip" project2. Build and Run as a WebGL project Expected result: No mesh between th... Read more
"NullReferenceException" error appears when creating UIDocument in UI To...
How to reproduce:1. Open attached project "hyper-ar-unity.zip"2. In the Project window press right-click and Create>UI Toolkit>... Read more
[Android][SAMSUNG S PEN] Input.mousePosition stops updating when the S-P...
Reproduction steps:1. Open the attached project "PenBug.zip"2. Build and install the application on a device3. Open the Android Logc... Read more
Go wide on shader compression
Shader compression is currently single-threaded and frequently takes >1 minute (HDRP scenario). For large shaders it can actualll... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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