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[MacOS][HDRP] System crashes on opening a new project with HDRP Template
[MacOS][HDRP] System crashes on opening a new project with HDRP Template. System crashes on opening a new project with HDRP Template... Read more
[New Input System] PlayerInput component ignores player input when using...
Reproduction steps:1. Open the attached project ("case_1205971-ControlScheme.zip")2. Open the repro scene ("SceneWithControlScheme")... Read more
ArgumentException: GUILayout: Mismatched LayoutGroup.mouseMove appears w...
Steps:1. Open attached project2. Load SampleScene3. Select Cube prefab instance4. Right-Click and choose "Prefab -> Open Asset In... Read more
Crash when declaring a replacement variable with "using" that encompasse...
Reproduction steps:1. Open the attached project ("1197204.zip")2. Open the "SampleScene"3. Open the "test.cs" script in Visual Studi... Read more
Presets Don't Record Per Platform Settings
Reproduction steps:1. Open the submitted project2. Select TextureImporter Asset in the Project window3. Select a platform and click ... Read more
Profiler's tooltip for GPU data's overhead is not displayed when hoverin...
How to reproduce:1. Create a new project with the default 3D template2. Open the Profiler (Window->Analysis->Profiler)3. Add a... Read more
[Shadergraph] Connection to normal input is dropped on masternode changes
How to reproduce:1. Import the file attached2. Open shader graph3. Change the material type to Translucent and notice the connection... Read more
[Output] Selection outline shows a point in the middle of the Scene view...
Repro steps:1. Open Repro Scene from the attached package2. Ensure that Selection Outline is turned on in the Scene/Gizmos dropdown.... Read more
SerializedProperty.arrayElementType on non-empty array of managed refere...
Given a [SerializeReference] array that is not empty, trying to query .arrayElementType of SerializedProperty that corresponds to th... Read more
Editor crashes while assigning prefab variant to a reference on its base
Steps:1. Open attached project2. Assign Variant to the reference in the Base==>Editor crashes Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open