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[URP] Particles flicker when using GPU Instancing in Renderer Particle S...
Reproduction steps:1. Download and open the attached "URP_Particle_GPU_Instancing_Bug.zip" project2. Enter play mode3. Observe the p... Read more
Asset importer errors on the initial import of prefabs
Steps to reproduce:1. Delete the attached projects Library folder2. Open the project3. In the Project View navigate to Assets/Julhie... Read more
[DX12] Grey/black Scene and Game view when graphics API Direct3D12 is used
Reproduction steps:1. Open the user's attached project2. Make sure the project uses DX123. Observe Scene and Game view Expected resu... Read more
[uGUI] Choosing Rect Transform left or right Anchor Presets offsets the ...
Steps to reproduce:1. Open the attached project2. Open "SampleScene"3. Select "Button" or "Button (Legacy)" GO in Hierarchy4. Double... Read more
NullReferenceException errors spam the console, after upgrading a packag...
Repro steps:- make a new project in 2019.4 - latest version- open Package Manager- click to select the Proejct Manifest - but kep th... Read more
Sprite Renderer doesn't change colors in runtime
Reproduction steps:1. Open "Case_1390509.7z"2. Open Scene "Bug" from the "Scenes" folder3. Enter Play Mode4. Select the "pfBeer" Gam... Read more
Animation Clip drop-down menu freezes when the Animation Clip that is in...
How to reproduce:1. Open the attached project "AnimatorFreeze1.zip"2. Open "SampleScene" Scene3. Open the Animation View window (Win... Read more
Cancelling DisplayDialog errors are thrown when creating a 2D URP Templa...
How to reproduce:1. Create a new 2D URP Template project2. Observe the console Expected results: There are no errors in the consoleA... Read more
Custom Settings Provider does not save edited values
Reproduction steps:1. Open the user's attached project2. Open Edit > Project Settings > MyCustomSettingsProvider3. Change one ... Read more
"Metal: Fragment shader missing texture binding at index 0" warning prod...
Steps to reproduce:1. Open the attached project2. Open "SampleScene"3. Open Profiler (Window -> Analysis -> Profiler)4. Switch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class