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0
votes
Fixed

Profile Analyzer - Total time for multiselection of frames is displayed ...

Package: Profile Analyzer

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Mar 20, 2020

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Version/s: preview.1 - 0.6.0

How to reproduce:1. Create a new Unity project2. Import the Profile Analyzer package3. Capture and pull some data from the Unity Pro... Read more

0
votes
Fixed

Crash on Umbra::TileTraverseTree::init<Umbra::StartCellFinder> when ente...

Camera

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Mar 19, 2020

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Version/s: 2019.3.0a1, 2020.1, 2020.1.0b2, 2020.2

Reproduction steps:1. Open the attached project ("1228835.zip")2. Open the "School" Scene3. Enter Play mode or select "Main Camera" ... Read more

0
votes
Fixed

100% crash when baking with Enlighten on a system with more than 64 threads

Progressive Lightmapper

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Mar 20, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Crash when baking with Enlighten on a system with more than 64 threads, for example a AMD Threadripper 3990X. Steps to reproduce:Ope... Read more

0
votes
Fixed

[Lumin] Building for Lumin ignores raw .C or .CPP plugin files

XR SDK

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Feb 10, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.2

How to reproduce:1. Open attached project ("NativeCodeTest.zip")2. Open "NativeCode.cpp" with Code Editor (Assets-&gt;Plugins-&gt;Na... Read more

0
votes
Postponed

Self-intersecting unwrap produced when generating lightmap UVs

Progressive Lightmapper

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Oct 11, 2016

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Version/s: 5.4

Get self-intersecting UVs on model generating lightmap UVs Scene is here:https://drive.google.com/a/unity3d.com/file/d/0B11iL4IgOgWL... Read more

0
votes
Fixed

Tilemap renders Sprites packed in Sprite Atlas in black (or not at all) ...

2D

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Feb 28, 2020

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Version/s: 2019.3, 2019.3.1f1, 2020.2

How to reproduce:1. Open attached project (1223809.zip)2. Enter Play Mode3. Observe the sprites in the Game window Expected result: ... Read more

0
votes
By Design

[Scene/Game View] Changing the initial Directional Light to any other ty...

Scene/Game View

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Mar 20, 2020

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Version/s: 2018.3.0a10, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.2.0a1, 2020.2.0a4

On changing the light type of the Directional light gameobject initially present in the 'Sample Scene" to point, spot or area and ro... Read more

0
votes
By Design

[SRP Batcher] Objects with changed texture are batched incorrectly when ...

Package: Scriptable Render Pipeline Core

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Mar 02, 2020

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Version/s: 8.0.1

How to reproduce:1. Open SampleScene from the attached project2. Start Play mode3. In Game window look around using mouse4. Inspect ... Read more

0
votes
Fixed

action map gets lost on play when prefab is highlighted in inspector

Package: Input System

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Mar 18, 2020

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Version/s: 1.0.0-preview6

-e: when you have the player prefab highlighted in the inspector and then start the scene the action map reference vanishes from the... Read more

0
votes
Fixed

[Vulkan] SSS not working correctly on Vulkan

Vulkan

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Mar 20, 2020

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Version/s: 2020.1.0b2

Versions tested: 2020.1.0b2 + 8.0.1 Steps to reproduce:1) Open attached project, BrokenSSS scene2) In Player settings switch to Vulk... Read more

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