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[Undo] Redo revert override operation crashes Editor
Steps:1. Open attached project2. Open TestScene scene3. Open Explorer: "Explorer -> Window" menu item4. Click on Replay==> Edi... Read more
[Android][OpenGLES2][OpenGLES3] GL.Clear is broken on some Xiaomi devices
How to reproduce it:1. Open the user's attached project "ClearES2.zip"2. Build and run it on Android3. Observe the screen Expected r... Read more
[UIR] VisualElement drawn with a destroyed texture throws exception
Repro steps:1. Add a visual element with a texture to a panel (not an asset)2. Repaint the panel3. Destroy the texture4. Repaint the... Read more
Chrome OS touchpad scrolling does not work well with Unity UI scroll rects
Chrome OS touchpad scrolling does not work well with Unity UI scroll rects. Read more
Visual Element's Pseudo State stays in Hover when there's a different in...
How to reproduce:1. Open attached project "case_1359408.zip"2. Open Scene Scenes/SampleScene3. Enter Play Mode4. Open Window > UI... Read more
"'BuildTargetDiscovery' is inaccessible due to its protection level" err...
Reproduction steps:1. Create a new project2. Go to Unity Download Archive3. Open release notes of the version the project was create... Read more
[URP] UniversalRenderPipelineAsset does not support multi-edit
Steps:1. open a URP project (for example, make a new URP template project)2. In project tab, select multiple assets of type Universa... Read more
Stretched horizontal lines in Texture when using Sample Texture 2D Array...
How to reproduce:1. Open the attached project ("2021-08-06-FPS.zip")2. Open "BilboardDirectionalAnimated.shadergraph" (Assets -> ... Read more
[Input System] New Input system registering Active Touches when app lose...
How to reproduce:1. Open the attached project "2020.3.4f1-1.1pre6.zip"2. Select Android platform and press "Build And Run"3. When th... Read more
"compiler limit: token overflowed internal buffer" error when a IL2CPP b...
Reproduction steps:1. Open the attached "UWP_FatalError.zip" project2. Select IL2CPP Scripting Backend in Player Settings3. Build to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc