Search Issue Tracker

3
votes
Fixed

[Button] Null references when passing gameObjects as parameters to funct...

UI

-

Jan 07, 2015

-

Version/s: 4.6.1p2

Steps to reproduce this issue: 1. Open the attached project2. Open 'Scene'3. Play the scene4. Press on the button5. Notice 'NullRefe... Read more

1
votes
Duplicate

Point light shadow bias could be improved (right now distance dependent)

Shadows/Lights

-

Jan 07, 2015

-

Version/s: 5.0.0b18

Currently point light shadow bias is just a multiplier on the distance (i.e. not constant in world space). That should be improved. Read more

0
votes
Fixed

TOC doesn't expand to selected page in User Manual after installation of...

Docs - Infrastructure

-

Jan 08, 2015

-

Version/s: 5.0.0b18

1. Install Unity2. Open some page in User Manual and verify that Table of Content at left side is expanded to this page.3. Install e... Read more

0
votes
Fixed

Windows: Target Support Installer title doesn't contain platform name

Installer

-

Jan 08, 2015

-

Version/s: 5.0.0b19

Target Support Installer on Windows title just says "Unity (version) Support Setup". Should include name of platform being installed Read more

1
votes
By Design

[Materials] Unable to override materials on objects with .materials[]

Graphics - General

-

Jan 07, 2015

-

Version/s: 5.0.0b18

Steps to reproduce:1. Open the attached project and the scene2. There is a script attached to a cube which should change every mater... Read more

0
votes
By Design

[WSA] SystemInfo.systemMemorySize returns 0

Windows Store Apps

-

Jan 02, 2015

-

Version/s: 4.6.1f1

On Windows Store Apps SystemInfo.systemMemorySize always returns 0. Reproducible on all Unity versions; Repro steps:1. open project ... Read more

0
votes
Fixed

WebGL builds fail to run with Linq and C# GetAssemblies call

WebGL

-

Jan 07, 2015

-

Version/s: 5.0.0b18

-e: WebGL builds fail to run with Linq and C# GetAssemblies call tested with 5.0b19 -repro:--Create a new project and build a WebGL ... Read more

0
votes
Fixed

The Animator window becomes empty after "Configure..." in Rig

Animation

-

Jan 08, 2015

-

Version/s: 5.0.0b19

1) What happenedThe Animator window becomes empty after "Configure..." in Rig 2) How can we reproduce it using the example you attac... Read more

1
votes
Postponed

[deferred] Decals done via cmdbuffers don't get lighting/probes/lightmaps

Shaders

-

Dec 24, 2014

-

Version/s: 5.0.0b17

Since ambient + reflection probes + lightmaps are done as part of g-buffer rendering, then any further modification of g-buffer (e.g... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.