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0
votes
Fixed

PVRContextManager Thread has no data and occupies important area in Prof...

Profiling

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Feb 28, 2020

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Version/s: 2018.3.0a1, 2019.3, 2019.3.0a4, 2020.2

How to reproduce:1. Create a new project2. Enter Play Mode -> Pause the Play Mode3. Open Profiler Window -> Open Timeline View... Read more

0
votes
Won't Fix

[UIElements] Scrollbars overlap with each other on resizing UI Elements ...

UI Toolkit

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Mar 03, 2020

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Version/s: 2020.1.0a26

In UI Elements samples window, Scrollbars overlap with each other when the window size is resized, refer to the attached video. Step... Read more

0
votes
Won't Fix

[Layout] The Layout button does not refresh on deleting a Layout with a ...

IMGUI

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Mar 03, 2020

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Version/s: 2020.1.0a26

[Layout] The Layout button does not refresh on deleting a Layout with a long name. The layout button does not refresh on deleting th... Read more

0
votes
Fixed

[HDRP] Debug Tile/Cluster debug Environment is misleading

Package: Scriptable Render Pipeline HD

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Mar 03, 2020

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Version/s: 9.0.0

This option is misleading. Called Environment but no changes in Visual Environment affects it. Instead it shows the influence of ref... Read more

0
votes
By Design

[HDRP] Debug Tile/Cluster Debug. Density volumes dont work in Tile mode

Package: Scriptable Render Pipeline HD

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Mar 03, 2020

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Version/s:

The Tile debug mode does not work for density volumes.However, they are properly rendered in the Cluster mode. Read more

0
votes
Fixed

[HDRP] Debug mode Override AmbientOcclusion issues

Package: Scriptable Render Pipeline HD

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Mar 03, 2020

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Version/s: 9.0.0

1) To be consistent there should be a space in the name. See capture.jpg2) Its called an override but does not actually override the... Read more

0
votes
By Design

[HDRP] Debug Tile/Cluster Debug. Decal mode debug does not work

Package: Scriptable Render Pipeline HD

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Mar 03, 2020

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Version/s: 9.0.0

The decal debug does not work in both Tile Decal and Tile Cluster modes. Read more

0
votes
Fixed

Ray tracing shaders don't fetch vertex color. The resulting color is black.

HD RP

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Mar 03, 2020

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Version/s:

Feature needs to be backported to 2020.1 Affect all versions, was just not implemented. Repro steps :- Open test project- Open test ... Read more

0
votes
Fixed

Editor crashes on ComputeShader::GatherProperties when enabling Frame De...

Graphics - General

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Feb 20, 2020

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Version/s: 2019.1.0a4, 2020.1.0a21, 2020.2

How to reproduce:1. Open the user's attached project "renderdoc bug repro.zip"2. Load the "SampleScene"3. Go to Window > Analysis... Read more

0
votes
Fixed

Editor Game window gets dragged by touchscreen input when it is maximize...

Window management

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Jan 21, 2020

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Version/s: 2017.4, 2018.4, 2018.4.13f1, 2019.3, 2020.1

How to reproduce:1. Open attached or create new project2. Have Game window undocked3. Start Play Mode4. Maximize Game window5. Drag ... Read more

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