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[XR][UWP] Any OpenXR layer will crash UnityOpenXR.dll on HoloLens2 when ...
Reproduction steps:1. Open project "OpenXR2020.zip"2. Open Scene "SampleScene"3. Open Build Settings in File > Build Settings4. S... Read more
[UIR] [iOS] UIToolkit renders incorrectly while scrolling
Reproduction steps:1. Download and open the attached "UIToolkit Bug.zip" project2. Build and deploy the project to iOS3. Slowly scro... Read more
[IL2CPP][Android] App crashes on launch when patch obb file is pushed
How to reproduce:1. Open the attached project "1347178.zip"2. Open Build Settings and change to Android platform3. Make sure that "I... Read more
Crash on libunity.AnimationClip::GetRuntimeAsset when an Animation is pl...
How to reproduce:1. Open the attached project from Google Drive2. Build And Run the Project3. On the main base screen go to PVP (ico... Read more
Fullscreen button of Editor windows is disabled when making Editor windo...
How to reproduce:1. Create a new project2. Open Package Manager (Window>Package Manager)3. Press the "+" sign and select "Add pac... Read more
ArtifactInfo.Internal_Destroy exception thrown when in Play mode while u...
Reproduction steps:1. Open the attached user's project2. Open any script in the project with Rider3. Attach Rider debugger to the Ed... Read more
Emission parameter of detail mask gets deactivated when inspecting mater...
How to reproduce:1. Open the attached project "plugin.zip"2. Open Assets/Scenes/SampleScene.unity3. Select Scene>node_damagedHelm... Read more
Package version information is displayed incorrectly in Package Manager ...
Steps to reproduce:1. Set Windows UI scaling to 125%2. Open a new empty project3. Open Window > Package Manager4. Select Packages... Read more
[HUB] Android Build Support additional packages are not selected when se...
Reproduction steps:1. Open Unity Hub2. Go to Installs3. At the top right corner select Install Editor4. Select to install any Unity ... Read more
[HDRP] Path tracer does not support Physically Based Sky
Physically based sky is know for controlling Sunlight color and intensity based on Directional light angle, among other things. When... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used