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[Localization] Local Variable of type Object Reference is set to "Empty"...
How to reproduce:1. Open user's attached project "L10nBug.zip"2. Open the "Medieval Environment" Scene3. In the Hierarchy window sel... Read more
Graphics.CopyTexture() fails in Build when copying a source texture with...
Reproduction steps:1. Open the user's attached project ("MinimalTest.zip")2. Enter Play mode3. Build and Run the project Expected re... Read more
Mac standalone player build fails when using a custom icon and building ...
How to reproduce:1. Open the attached project ("1388788_repro.zip")2. Try building the project (File -> Build Settings -> Buil... Read more
Terrain Trees are outlined in the Scene view when selecting any GameObje...
How to reproduce:1. Open the user's attached "case_1385862" project2. Open the "SampleScene" Scene3. Select the "Cube" GameObject in... Read more
[UI Builder] Dropdown choices text size doesn't change when changing the...
Reproduction steps:1. Open the user's attached project2. Enter Play Mode3. Select Dropdown Expected result: dropdown text and dropdo... Read more
Scene Gizmo background turns to black when turning it off then entering ...
How to reproduce:1. Open project "OrientationGizmo.zip"2. In the Scene window right-click two lines near the Scene Gizmo and select ... Read more
Game and Scene windows flicker when moving mouse between them
How to reproduce:1. Open the attached “1388382.zip” project2. Open the “oma im nebel gut” Scene in “Scenes” folder3. Move mouse curs... Read more
[IL2CPP] "Faster (smaller) builds" prevents connections when using the M...
Reproduction steps:1. Open the attached project "MirrorExample.zip"2. Add the Scene "Assets/Mirror/Examples/Tanks/Scenes/Scene.unity... Read more
[Linux] Editor crashes on burst_signal_handler when Universal RP Camera ...
Reproduction steps:1. Open the user's attached project2. In the Hierarchy window click on the "Main Camera" Game Object Expected res... Read more
Compile and show code break Visual Studio Connection to Unity
Reproduction steps:1. Download and open the attached "Show Compiled Shader Code Bug.zip" project2. Select the "NewUnlitShader" shade... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Command Line Arguments” window in Hub becomes distorted with long project names
- "Save" button is displayed as active in the Hub "Set project display name" window
- Shader Graph does not get saved when pressing 'File -> Save'
- MultiColumnListView does not visually sort the column when BindingSourceSelection is set to "Auto Assign"
- GameObject assigned to Target Graphic in uGUI Toggle component stays dimmed when replacing it if Interactable was toggled off