Search Issue Tracker
Fixed in 1.0.0-preview.19
Votes
0
Found in [Package]
1.0.0-preview.18
Issue ID
1387340
Regression
No
[UI Builder] Dropdown choices text size doesn't change when changing the Dropdown size
Reproduction steps:
1. Open the user's attached project
2. Enter Play Mode
3. Select Dropdown
Expected result: dropdown text and dropdown choices text size is the same
Actual result: dropdown choices text size is different than dropdown text
Reproduced with: 1.0.0-preview.18 (2021.1.27f1), 1.0.0 (2021.2.7f1, 2022.1.0b2)
Could not test with: 2019.4.30f1 (UI Builder is not introduced yet), 2020.3.25f1 (UI Document component is blank in the Inspector)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException is thrown when assigning an Object to a custom DebugUI.ObjectField in Rendering Debugger
- Crash on D3D12CommonShader::ApplyGpuProgram when attaching material which samples "_UnityFBInput0" to "Full Screen Pass Renderer Feature" Component
- SpeedTree meshes and objects count differs when comparing the numbers in the Player with the Editor
- Model and Prefab Preview icons are not updated after upgrading associated Materials to URP
- Game view is rendered white when viewing the Editor with HDR display and Post Proccesing is enabled on the Main Camera with 2D URP
Resolution Note (fix version 1.0.0-preview.19):
Fixed in: 2022.2.0a4
GenericDropDownMenu is now affected by its BasePopupField font-size.