Search Issue Tracker
Fixed in 1.0.0-preview.19
Votes
0
Found in [Package]
1.0.0-preview.18
Issue ID
1387340
Regression
No
[UI Builder] Dropdown choices text size doesn't change when changing the Dropdown size
Reproduction steps:
1. Open the user's attached project
2. Enter Play Mode
3. Select Dropdown
Expected result: dropdown text and dropdown choices text size is the same
Actual result: dropdown choices text size is different than dropdown text
Reproduced with: 1.0.0-preview.18 (2021.1.27f1), 1.0.0 (2021.2.7f1, 2022.1.0b2)
Could not test with: 2019.4.30f1 (UI Builder is not introduced yet), 2020.3.25f1 (UI Document component is blank in the Inspector)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
Resolution Note (fix version 1.0.0-preview.19):
Fixed in: 2022.2.0a4
GenericDropDownMenu is now affected by its BasePopupField font-size.