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Errors thrown when animating objects after saving scene while recording ...
As discussed on the forum here http://forum.unity3d.com/threads/animation-animator-problems.337987/#post-2221440. 1. While working o... Read more
Fixed Joint Component doesn't restrict movement when connected between a...
Reproduction steps:1. Open attached project "1339597.zip"2. Open Scene "Articulation Joint"3. Enter Play Mode4. Observe the Game vie... Read more
PlayerSettings.SetGraphicsAPIs doesn't update player editor window
After changing PlayerSettings.SetGraphicsAPIs player editor window is not updated. 1. Open scene "Test".2. Open player settings (Edi... Read more
OnPointerUp is called when dragging mouse from the object which is a chi...
How to reproduce:1. Open the attached project2. Open and play Master scene3. Click on each of the boxes in the demo project and drag... Read more
Crash on BatchRendererGroup_CUSTOM_RegisterMaterial_Injected when render...
Reproduction steps:1. Open the attached project "CrashRepro"2. Add a new Empty Sub Scene (Right-click in the Hierarchy window > N... Read more
Mesh.CombineMeshes combines verts of all meshes instead of just the sub...
To reproduce:1. Download attached project;2. Open scene "Scene";3. Select the 5 Cubes Mesh and note that it has 120 verts, 60 tris a... Read more
[Shaders] Incorrect shader names (folders) for templates
This is not really a bug, but think all shader names should go to custom by the default. Because when you create "Image Effect Shade... Read more
Artifacts on huge objects if lightmapped
Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noise... Read more
[Hierarchy v2] Objects do not display their column data after changing t...
Steps to reproduce: Open the attached project Open the Test Scene Hover the mouse over the MainCamera in the Hierarchy Observe that ... Read more
Code isn't fully generated causing ExecutionEngineException when calling...
To reproduce:1. Open attached project2. Build it to iOS3. Try pressing the buttonThe button will call a function, which causes the b... Read more
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