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[iOS, Android][Sensors] Cannot set samplingFrequency, trying to set it b...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/280 Expected result:InputSystem.EnableDevice(Acce... Read more
[Input Action] Disabling/Enabling an InputAction doesn't reset it's state.
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/261 There is an issue in 0.0.7/8 when you have a ... Read more
[iOS][Pen] tilt.x is "centered" on 1.5 and goes to 0 when tilting both l...
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/266 Device: iPad Pro using Apple Pen Expected res... Read more
[Android][Keyboard] KeyControl.isPressed gets stuck on True sometimes, r...
Device: Google Pixel 2 using a Keyboard connected through USB Does not happen on iOSHowever on iOS only one key can be isPressed = t... Read more
[Performance] Massive performance loss when moving the mouse around
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/258 I have no code that references the new input ... Read more
[Android][Sensors] Gyroscope.current.angularVelocity differs from Input....
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/281 On android angularVelocity (new Input) is 10 ... Read more
[iOS, Android][Keyboard] Keyboard.current.keyboardLayout is always empty
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/269 Device: Google Pixel 2 Expected result:On win... Read more
Unity runtime has huge memory leak while rendering in batchmode on deskt...
To reproduce:1) Open attached project and scene2) Build a standalone player (tested on all three)3) Run it normally Expected: No lea... Read more
[Android] Image is rendered outside of the Camera Viewport when scaling ...
Repro steps:1. Open QA attached project "repro_1087001"2. Build and Run on Android3. Observe the borders of the image Expected: Blac... Read more
[LWRP] Scene view modes render objects black
Reproduction steps:1. Open the attached project.2. Open the "SampleScene".3. Click on the "Shaded" button in the Scene View.4. Selec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow
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