Search Issue Tracker
[WSA] Boo.Lang.dll fails on WACK
Regression from 5.0.0b12; At "C:\Program Files\Unity 5.0.0b12\Editor\Data\PlaybackEngines\metrosupport\Managed\Patched" Boo.Lang.dll... Read more
Can't return license on 10.10 Mac
1. install 4.6.0p1, open a project2. select Manage license in Unity menu point3. select return license and click yes when prompted R... Read more
FirstPersonController movement doesn't work, script throws not valid loc...
1. Create any project2. Add Standard Assets Utility, Characters3. Add prefab FPSController4. Play the scene5. You are going to get e... Read more
Context/dropdown menu pops up outside the Inspector
Context/drop down menu pops up outside the Inspector - please see attached video for details. To reproduce:- Open attached project o... Read more
Animation Preview gives wrong shadows
Animation Preview gives wrong shadows 2) How can we reproduce it using the example you attached1 Open attached project2 Select "char... Read more
[Reflection probes] Reflection probes do not render reflections on stand...
To reproduce this bug: 1. Import the attached package2. Open 'Arches' scene which has a reflection probe(type: realtime cubemap) and... Read more
[ReflectionProbes] Lighting broken with Realtime Cubemap in standalone b...
To Reproduce: 1. Build and Run attached project (652338_realtime_cubemap.zip) on windows or osx. 2. Notice that if the Reflection Pr... Read more
[WSA] System.Collections.Generic.List<string> does not contain a definit...
Can't build the project to WSA platform, when compilation overrides is set to "Use Net Core"; Error in console:Assets\Main.cs(19,21)... Read more
SystemInfo.deviceUniqueIdentifier changes for each connected network
-e: The value of SystemInfo.deviceUniqueIdentifier on Linux is not consistent; it seems to be dependent on which network you connect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Visual Elements are not placed at the mouse cursor position when Absolute Position Placement is enabled
- "Width" and "Height" text is misaligned with slider ends in Screen Match Mode Parameters section of Panel Settings Asset
- Editor does not quit when Editor is not in focus and any floating window is opened
- Crash on DualThreadAllocator<DynamicHeapAllocator>::Contains when closing a Sub Scene with DynamicBuffer to MetaChunkEntity in Play mode
- Crash on UnityMain when switching from DX11 to DX12 with HDR enabled