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"Invalid sorting group ID" assert when removing a sorting group
"Invalid sorting group ID" assert when removing a sorting group attached to a prefab GameObject that is the parent of another GameOb... Read more
EditorApplication.ExecuteMenuItem() fails with any Item from the "Edit" ...
Reproduction steps:1. Open the attached project2. Go to assets->duplicate Result: "ExecuteMenuItem failed because there is no men... Read more
EditorPrefs.DeleteAll() causes infinite 'Assertion failed' errors
Reproduction steps:1. Open the attached Project2. Select Menu Item "EditorPrefs -> Clear all Editor Preferences3. Click "yes" on ... Read more
[Android] UI gets corrupted if scene doesn't have camera on Adreno GPU d...
How to reproduce:1. Open the attached project2. There is a scene which has UI button set to Screen Space - Overlay and Main Camera i... Read more
[UI] Destroying Canvas that has another Canvas as child crashes in UI::C...
Destroying a Canvas that is added via a script on an object that has a child with Canvas, crashes Unity Editor. Steps to reproduce:1... Read more
[Video] Unity crashes when it doesn't understand the video path
Reproduction steps:1. Open my attached project ("case_878563-test.zip")2. Enter Play mode Result: Unity crashes during WindowsVideoM... Read more
[Standalone] Referencing a .scene asset as an Object throws null referen...
Reproduction steps:1. Open the attached project2. Build and run Result: in the build null reference exceptions are thrown regarding ... Read more
When imported model is as .MA file and the option "Weld Vertices" is dis...
Reproduction steps:1. Open the attached file;2. Open the scene "BugExample";3. Click Holly -> Mesh -> Holly_Body and observe t... Read more
Unity crashes when applying changes to a prefab that has a RigidBody2D c...
Reproduction steps:1. Open my attached project(case_878576-repro.zip)2. Open the "scene" scene3. Select the cube in the hierarchy4. ... Read more
Unity crashes when applying change to a prefab imported from a UnityPackage
Reproduction steps:1. Open the attached project2. Open the "GamePlay" scene3. Select the "CurlCard" game object in the hierarchy4. P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value