Search Issue Tracker
[iOS] Project upgrade corrupts the assets on iOS device
-e: see title and screenshots--works in Android, MacOS, Windows -repro:--open attached project (original to be found at https://gith... Read more
Transform position values are inconsistent with Animator.Root T values
Reproduction steps:1. Open the attached project ("testRootMotion.zip")2. Open "SampleScene"3. Select the character4. Enter Play mode... Read more
Creating a new AR project throwsTLS Allocator ALLOC_TEMP_THREAD error an...
Reproduction steps:1. Create a new AR template project2. Check the console Expected result: There are no errors in the consoleActual... Read more
"Edit Poly Shape" button disappears in the first "Poly Shape" when selec...
How to reproduce:1. Open project "Bug_Probuilder_SelectingOtherPolyshapeBreaksTheInspector.zip"2. Enter the "SampleScene" Scene3. In... Read more
Decal Shader Graph Throws an "Undeclared identifier" error when using a ...
Reproduction steps:1. Open the attached project "Test_decal.zip"2. Select "Assets/Decalque" Shader Graph Expected result: No errors ... Read more
"null" errors occur and Scene view isn't rendered when changing Scriptab...
How to reproduce:1. Open the attached project "CameraPrefab_Test.zip"2. Select the Camera GameObject in the Hierarchy window3. Open ... Read more
Depth Mask is not receiving "Global Post Process" effects
How to reproduce:1. Open project "Broken_DepthMask.zip"2. Make both Scene and Game windows visible3. Select "MainCameraRig" in the H... Read more
Crash on mono_log_write_logfile when leaving Play Mode
How to reproduce:1. Open the attached project2. Open scene "MainScene.unity"3. Press the Play button to enter Play Mode4. Press Play... Read more
Unity Transport fails to build on WebGL
How to reproduce:1. Open the attached "webgltransporttest.zip" project2. Go to File > Build Settings...3. Select the WebGL platfo... Read more
[Linux] [Inspector] Float value adjustment using mouse cursor is incorre...
Reproduction steps:1. Create a new project2. Select any GameObject with a transform in Hierarchy3. In inspector grab an invisible fl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs
- Mixers do not have "Rename" in the right-click context menu when a Mixer is right-clicked in the Audio Mixer window