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Button On Click Property does not work when clicking on the Button in th...
Reproduction steps:1. Open the user's attached "エロゲ.zip" project2. Open the Console window3. Enter the Play mode4. Click the Button ... Read more
Redo changes the order of Prefab's children
Steps:1. Make a prefab instance with a child2. Add another GameObject to Hierarchy3. Parent it to the Prefab instance before the pre... Read more
[UIR] Shadergraph and VFX Graph Text displays errors on Radeon GPUs
The text in the ShaderGraph shaders is displaying lines and other glitches. Repro:- make a new project in URP- make a new shadergrap... Read more
Anchor Rotation values disappear when scaling Inspector Window
Reproduction steps:1. Open the user's attached project2. Select in the Hierarchy Game Object "Child"3. Observe Inspect Anchor Rotati... Read more
[UI] Button can only be partially clicked on the main game scene in a wi...
Reproduction steps: 1) Open the localization test project.2) Build and run a windows standalone build.3) In the game, navigate to th... Read more
Null reference exception when using Inspector with modes: Debug and Use ...
Reproduction steps:1. Download and open the attached "TestProject.zip" project2. Open the "bug.unity" scene3. In the Hierarchy windo... Read more
[Mac Metal] Crash with empty scene
Mac Metal only. Steps:1. Open attached project (FishRepro.zip) on Mac2. Make a player build3. Run the player4. Crash -[_MTLCommandEn... Read more
Open in IDE opens the file in UI Builder
1. Open the Project tab of the library2. Right click on a UXML file and select "Open in IDE"3. File opens in UI Builder instead Unit... Read more
UI Builder does not suggest variables defined in a USS attached to the T...
Taken from https://jira.unity3d.com/browse/UIT-1494: Summary: I have Palette.uss file with a :root selector and some variable defini... Read more
parent canvas scale changes when enter playmode or enabled
1. Open attached project2. Enter playmode or enable parent canvas "Front"Expected result : parent scale doesn't changeActual result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class