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EditorUserBuildSettings.il2CppCodeGeneration has typo making it EditorUs...
EditorUserBuildSettings.il2CppCodeGeneration has typo making it EditorUserBuildSettings.il2CppCodeGeneratione Read more
[Linux] Editor throwing ArgumentExceptions while opening prefab override...
How to reproduce:1. Open attached project2. Select Cube in the Hierarchy3. In Inspector click Overrides button4. Observe console (re... Read more
[Vulkan] Shader requires vertex data and is not compatible with DrawInde...
How to reproduce:1. Create new HDRP project2. Select any objects in the Scene several times3. Observe Console Warning:Shader require... Read more
[VFX Graph] Capacity resets to previous value when saving graph
How to reproduce:1. Create a new VFX Graph2. Type any number in the capacity3. Press save button in the toolbar or CTRL + S Expected... Read more
Input.touch APIs don't work when both new and old input systems are active
Reproduction steps:1.2.3. Expected result:Actual result: Reproducible with:Not reproducible with: Read more
Pen Pressure not detected when building to WebGL
Reproduction steps:1. Open the attached project "Pen_test"2. Navigate to File -> Build and Run3. Test pen pressure anywhere on th... Read more
GUIUtility.BeginGUI() causes memory allocations every time when a GameOb...
How to reproduce:1. Open attached project "case_1380320.zip"2. Enter Scene "SampleScene" (Assets > Scenes)3. Make sure the Profil... Read more
In App Purchasing Package latest version is not available in the Package...
How to reproduce:1. Create a new project2. Open the Package Manager (Window->Package Manager)3. At the top bar set Packages to sh... Read more
[AR] Each time an ARFace is added three new GameObjects are created in t...
Reproduction steps:1. Create a new project and import AR-related packages2. Use the code below to reproduce the issueinternal void U... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor hangs when painting Details containing 2D Mesh on Terrain
- No audio is played when TimelinePlayable has one output
- Scene and Sprite Editor views break when an edge is deleted in an attempt to split geometry
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed