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On changing the Grid Axis from Scene View Grid Visibility Toggle button,...
Using Grid Visibility toggle button in the scene view to change the grid axis leads to the Grid Opacity setting's Input Field gettin... Read more
[tvOS] [Input System] DualShock controller causes an "Could not create a...
How to reproduce:1. Build the attached project for tvOS2. Connect DualShock controller to Apple TV3. Build & Run the Xcode proje... Read more
[Inspector] 'Age Particles' checkbox hidden in the inspector unless life...
Repro steps:1. Create an empty system2. Add a Set Age attribute in Initialize3. Select Update and observe that the 'Age Particles' o... Read more
[XR][Oculus Quest] ARM64 app crashes on launch
Repro steps:1. Open attached project2. Build and Run on Quest Actual: App crashes on launch Reproducible with: 2019.2.21f1, 2019.3.2... Read more
[TransformTool] Shift rotate always reset the rotation value when used
1. Open a new scene2. Create a cube3. Activate the Transform Tool4. Hold Shift and rotate the cube ResultWhen initiating the rotatio... Read more
[PopupWindow] Input actions propagate on the calling window underneath a...
How to reproduce:1. Open "Popup bug.zip" project2. Open "Window > Test > Test Window With Popup"3. Open "Window > Test >... Read more
[XR][PostProcessing] Ambient Occlusion is misaligned when using Single P...
How to reproduce:1. Open attached project ("1217583-repro.zip")2. Open SampleScene scene3. Enter Play mode Expected result: Post-pro... Read more
Editor stops repainting and throws exceptions when creating new Scene in...
How to reproduce:1. Create a new project2. Import "NewBehaviourScript.cs" and attach it to any GameObject3. Go to Assets > Test &... Read more
[HDRP] Invisible scrub bar for adjusting Light Intensity is too small
Reproduction steps:1. Create a new HDRP project2. Create a Spotlight3. Try adjusting the Spotlight's Intensity using the invisible s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized