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0
votes
Postponed

[Textures] No warning when using built-in textures as normal maps

Graphics - General

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Nov 21, 2014

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Version/s: 5.0.0b14

To reproduce:1. Create a new material (standard shader)2. Add the default particle texture as the normal map texture3. Even though t... Read more

0
votes
Fixed

Documentation refers to Menu -> lightmapping when it should be menu -> l...

Docs - Manual

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Nov 21, 2014

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Version/s: 5.0.0b14

1. go to manual ->lightmapping (file:///E:/Unity%205.0.0b14/Editor/Data/Documentation/en/Manual/Lightmapping.html)2. under "Prepa... Read more

0
votes
Not Reproducible

Failed to Return license

License

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Nov 21, 2014

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Version/s:

Failed to Return license error displayed while Returning the license Prerequisites: Unity is activated, windows 7 64bitTested on 5.0... Read more

0
votes
Fixed

ImageEffects: GlobalFog should use along-view distance instead of radial...

Standard Assets

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Nov 21, 2014

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Version/s: 5.0.0b14

Right now GlobalFog uses radial distance, but built-in shader fog uses distance along the view ("linear distance"). This makes a mis... Read more

4
votes
Won't Fix

Unity does not handle corrupted/unsupported images well

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Nov 21, 2014

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Version/s: 5.0.0b14

To reproduce:1. Open attached project2. It contains a few corrupted pngs (they are still displayable by Windows Image viewer)3. Noti... Read more

0
votes
Fixed

Sprite multiediting is not working correctly

2D

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Nov 21, 2014

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Version/s: 5.0.0b14

To reproduce:1. Import two sprites2. Change their packing tag and pixels per unity values to be different for each sprite3. Multisel... Read more

1
votes
Fixed

Tiled uGUI image is shaking when changing it's size

UI

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Nov 21, 2014

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Version/s: 5.0.0b14

To reproduce:1. Create a uGUI image2. Add a Source image to it3. Set the image type to tiled4. Try increasing/decreasing the sprite ... Read more

0
votes
Fixed

Focus is switched to the window behind Unity after closing the "Open Pro...

Editor - Other

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Nov 21, 2014

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Version/s: 5.0.0b14

Steps to reproduce : - create a new project- have a browser window opened behind Unity- go to File > Open Project- close the dial... Read more

0
votes
Duplicate

Additng a property in the Animation window resets the avatar to neutral ...

Animation

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Nov 21, 2014

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Version/s: 5.0.0b14

Additng a property in the Animation window resets the avatar to neutral pose and to position 0,0,0Repro:1. Add an avataer to the sce... Read more

0
votes
By Design

Playmode resets blend values to 0

Animation

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Nov 21, 2014

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Version/s: 5.0.0b14

Playmode resets blend values to 0 Repro:1. In the controller with a blend tree, change the blend parameter to 12. Press play - the p... Read more

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