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ParticleSystem loses its pivot point, if after selecting ParticleSystem,...
To reproduce:1. Create a new project.2. Create "Particle System" and "Cube" (or any other 3d object).3. Select "Particle System" ena... Read more
Drag and drop simple FBX file causes an error Could not serialize text f...
How to reproduce:1. Create a new project2. Download the attached FBX file3. Drag and drop it to the project4. Notice the error:Could... Read more
Yellow assert "Incomplete mesh data in Sprite" spam in Console after loa...
Yellow assert "Incomplete mesh data in Sprite. Please reimport or recreate the Sprite." spam in Console after loading/playing scene ... Read more
Asset Store and Services windows do not update when resizing Editor
How to reproduce:1. Create a new project2. Open Asset Store window and Services window3. Dock it to Editor4. Grab Editor's corner an... Read more
When changing NavMesh Agent size, those changes are not applied on object
Reproduction steps:1. Open project attached (NavMesh Agent bug).2. Open scene "Main"3. Select Cube and change NavMeshAgent size. Exp... Read more
Using Mesh.SetUVs instead of Mesh.uv won't work with Mesh.GetNativeVerte...
Steps to reproduce:1. Download Repro.zip and open "test" scene2. Disable the Blast and enable the Ribbon gameobject3. Press play not... Read more
Expand arrow for subassets in Two-column Asset view is not smooth
The icon appears to be using nearest neighbour filtering instead of bilinear Steps to reproduce : - import a package from the Asset ... Read more
Thumbnails for prefabs do not appear until reimporting
Steps to reproduce : - create a new project- import a package from the Asset Store ( https://www.assetstore.unity3d.com/en/#!/conten... Read more
[UI] Speed Tree preview is not updated after reseting tree prototype
Reset changes in prototype is not applied to the speed tree preview Steps to reproduce: See attached gif or: 1. Download attached pr... Read more
Editor crashes after you undo Add Rect Transform to Prefab (of object wi...
To reproduce:1. Create a new project.2. Create Empty "GameObject" with an empty "GameObject" child.3. Make a prefab of this GameObje... Read more
All about bugs
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