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[2D][URP] Delay when changing Normal Maps Quality settings
Reproduction steps:1. Open the user's attached project2. Select "Global Light 2D" GameObject in the Hierarchy3. In the Inspector cha... Read more
URP memory leak when additional punctual light shadows resolution is red...
Reproduction steps:1. Open the attached project2. Start and stop the play mode3. In Hierarchy Window click on the Terrain object Exp... Read more
[Undo] "Transform child can't be loaded" error is thrown when an Undo op...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the Hierar... Read more
Overlay Texture is flickering when using LoadRawTextureData if Rendering...
How to reproduce:1. Open the attached project "FlickerReproduction.zip"2. Open the "SampleScene" Scene3. Enter the Play Mode4. Obser... Read more
Texture Compression settings on Android and WebGL Platforms are reset to...
How to reproduce:1. Open the attached "1385257_Repro.zip" project2. Open the Build Settings (File->Build Settings...)3. Switch to... Read more
[WebGL][Audio] App freezes in scene that uses AudioSource.priority
How to reproduce:1. Open the attached project2. Build & Run project on WebGL platform3. Press the "Begin" button4. Try to intera... Read more
Shortcut commands in "Main Menu" category are missing when using shortcu...
Reproduction steps:1. Open user's attached project "Unity2020323f1.zip"2. Open Shortcuts (Edit > Shortcuts)3. Switch Category to ... Read more
Roslyn Analyzers cause a Compiler error when project name contains white...
Reproduction steps:1. Open the attached project Expected result: Project opens with no errorsActual result: Console throws a Compile... Read more
NullReferenceException error is thrown when setting On-Screen Button Con...
Reproduction steps:1. Open the user's attached project2. Open "Assets/Samples/Input System/1.1.1/On-Screen Controls/OnScreenControls... Read more
[HDRP] Light Anchor Gizmos aren't visible when selecting the GameObject ...
Reproduction steps:1. Open the attached "1383942.zip" project2. Open the "New Scene" Scene3. Select the "Cube" GameObject4. In the S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window