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[Linux Hub] Installing modules to Editors via Hub fails if cpio is not p...
How to reproduce:1. If you have 'cpio installed' at /bin/cpio, remove it by typing `sudo apt-get remove cpio` into your Terminal2. R... Read more
[OSX] Editor windows flicker in Play Mode when dragging and docking wind...
How to reproduce:1. Open the user-supplied project and make sure Metal Editor Support is enabled2. Enter Play Mode, undock and drag ... Read more
[IL2CPP] [Android] [iOS] HttpClient content stream freezes with no error...
Steps to reproduce:1. Open user's attached project "DownloadTester.zip2. Build for iOS and deploy the Xcode project to the iOS devic... Read more
Editor freezes or crashes when interacting with Native Audio Plugin SDK'...
How to reproduce:1. Open the uploaded project from Google Drive "case_1217898-Project.zip"2. In the Project Window, select any of th... Read more
Crash on VFXTextureGenerator::ComputeSignalCurve or Gradient::EvaluateHD...
Reproduction steps:1. Open the attached project ("1220947.zip")2. Open "CrashScene" Scene Reproducible with: 2019.2.0a7 (VFX 4.3.0),... Read more
[HDRP] Custom post-process not appearing in Game View when enclosed in a...
Reproduction steps:1. Open the user's attached project "BugReport.zip"2. In the Project window open "TestScene.unity" Scene and open... Read more
[XR Interaction Toolkit] Terrain Trees are picked up by XR Raycasters fo...
Repro steps:1. Open attached project2. Build and Run on Quest3. Point the teleport ray to the initial tree prefab and the others Act... Read more
[Catalina] DriveInfo.AvailableFreeSpace returns 0 on macOS Catalina
How to reproduce:1. Open the attached DiskSpace.zip project2. Open the Senes/SampleScene and enter the Play mode3. Note in the conso... Read more
[XR Interaction Toolkit] XR Ray Interactor raycasts react to UI when Ray...
Repro steps:1. Open attached project2. Build and Run3. Point the XR Ray Interactor to the Button under UI Interaction which has "Ray... Read more
[ShaderGraph] Compilation Errors on shader that uses IsFrontFacing and T...
Repro steps:1. Open attached project2. Compile "004_TextureArrayGraph"3. Observe the compilation errors Actual: Compilation errors a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes