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10
votes
Fixed

“The type Unity.ProBuilder UnityEngine.ProBuilder.Shapes.Cube is being s...

Package: Probuilder

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Nov 24, 2025

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Version/s: 6.0.8

Reproduction steps:1. Create a new project2. Install Probuilder package3. Create any Probuilder GameObject in Hierarchy (e.g. GameOb... Read more

0
votes
By Design

[Standalone] Referencing a .scene asset as an Object throws null referen...

Deployment Management

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Feb 04, 2017

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Version/s: 5.6.0b6

Reproduction steps:1. Open the attached project2. Build and run Result: in the build null reference exceptions are thrown regarding ... Read more

1
votes
Not Reproducible

GameObject that changes parents when set to DontDestroyOnLoad becomes mi...

Asset and Scene Management

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Oct 19, 2016

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Version/s: 5.4.1p4

When a gameObjects gets set to DontDestroyOnLoad, after becoming a child of an object in a scene and then setting the parent to null... Read more

8
votes
Won't Fix

[iOS] Application crashes while allocating memory for texture

iOS

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Jan 20, 2016

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more

0
votes
Fixed

[2D PSD Importer] NullReferenceException is thrown when attempting to ma...

Package: 2D PSD Importer

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Dec 15, 2021

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Version/s: 6.0.2

How to reproduce:1. Open the user attached "PSD importer test.zip" project2. Select the "FPK_Classic" file in the Assets folder3. Ma... Read more

0
votes
Won't Fix

[UnityScript] Error in Mono Develop when trying to add Debug.Log

CodeEditors

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Mar 26, 2015

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Version/s: 5.1.0a5

Steps to reproduce : - create a new Javascript- open in Mono Develop- type Debug.Log ( and the error will appear *Note :Only reprodu... Read more

0
votes
Won't Fix

PixelPerfectCamera Component's "Crop Frame" field resets to "None" when ...

Package: Addressables

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Feb 19, 2025

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Version/s: 1.23.1, 2.3.16

How to reproduce:1. Open the “IN-94722.zip“ project2. Open the “MainMenu” Scene3. Open the Window > Asset Management > Address... Read more

0
votes
Fixed

The Player hangs when activating another maximized application

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May 03, 2024

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Version/s: 2021.3.38f1, 2022.3.28f1

How to reproduce:1. Create and open a new project2. Build and run the project3. Activate any maximized application (like “Safari“, u... Read more

0
votes
Fixed

[Graphics, Vulkan] Copying Texture2D to Texture2D array with incomplete ...

Vulkan

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Sep 21, 2022

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Version/s: 2020.3.36f1, 2023.2.0a1, 2023.3.0a3

How to reproduce: Open and run the user attached build Observe the crash Reproducible with: 2020.3.36f1 Reproduced on: Windows 10 (I... Read more

5
votes
Fixed

Audio Source clip is not audible when exceeding a high number of active ...

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Dec 16, 2024

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Version/s: 2022.3.54f1, 6000.0.31f1, 6000.1.0a8, 6000.2.0a1

How to reproduce:1. Open the attached “IN-90584_AudioTest“ project2. Open “SampleScene”3. Enter Play mode4. Listen to audio Expected... Read more

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