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Embedded smoke particle systems do not work correctly in the Play mode
To reproduce:1. Download and open the attached project;2. Open scene MainMenuScene;3. Enter Play Mode Expected result: Particle syst... Read more
Hinge joint 2D does not maintain its shape, when object's position is ne...
Reproduction steps:1. Open project attached(LinkingIssue.zip)2. Open scene "PhysicsScene"3. Press play. Expected result: All bridges... Read more
[OSX][iOS] If OpenGL is used, InstanceID always runs from 0 regardless o...
Reproduction Steps:1. Import attached project.2. Open "MainScene" scene.3. Select OpenGL as the Graphics API.4. Select "TestObject" ... Read more
TextAsset Object is still null after calling it's constructor from script
To reproduce: 1.Download and open "repro886727project".2.Open "test" scene.3.Enter play mode.4.Check the console for output. Expecte... Read more
[Oculus] Subtle lack of image stability with Oculus Rift
There is a subtle lack of stability which is fixed by removing the kUnityVREventBeginStereoRendering driven call to s_Instance->G... Read more
The value of objects is shown different in the Editor and in the standal...
Reproduction steps:1. Open the attached file "case885865-small.zip";2. Open the scene "level1";3. Build the project and open it;4. P... Read more
Can't set external script editor args through code
Reproduction steps: 1. Open the project2. In Edit -> Preferences -> External tools set External script editor to one which sup... Read more
Editor crashes when the specific script with Graphic.Blit is assigned to...
Reproduction steps:1. Open the attached project "RenderIssue.zip";2. Open the Example.unity scene;3. Enter a play mode; Expected res... Read more
[Physics] CapsuleCast returns NaN for hit.point
In the repro the capsule cast is so tiny, why can't a raycast be used here instead? In the physx docs it says: "There are some pitfa... Read more
[Backwards Compatibility] Crash in VerifyAssetsForBuildTarget when openi...
Steps to reproduce:1. Download Unity 5.3.5p8 Cache Server2. Start the server by opening "RunOSX.command" file3. Open the project att... Read more
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