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[ECS] GC Alloc is generated every frame in Play Mode when a SubScene is ...
How to reproduce:1. Open attached project "SubSceneAlloc.zip" and scene "SampleScene"2. Enter Play Mode3. In Profiler Window, click ... Read more
[iOS] Mobile Notifications Postprocessing rewrites Entitlements file
How to reproduce:1. Build the attached project for iOS platform.2. Open the Xcode project3. Select Build Settings in Xcode4. Search ... Read more
Layered Materials are not including child materials as dependencies when...
How to reproduce:1. Open user-submitted project (Layered Materials.zip)2. Select the Assets/Materials/Material.mat3. See that it has... Read more
[macOS Standalone] Bundle Identifier in Player Settings does not match X...
How to reproduce:1. Create a new project for standalone OSX platform2. Set a custom bundle identifier for example "com.com.test" in ... Read more
[Vulkan][Android] Video Player in 2018.4 using Vulkan does not play Videos
To reproduce:1. Open the attached "NewVideoPlayer.zip"2. Make sure the Android Graphics API is set to Vulkan3. Build and Run the "Fa... Read more
2D and UI Sprite Transparency is shown differently Inspector and in the ...
To reproduce:1. Open the QA's attached "ButtonColorSpace.zip" project2. Select the "PlayButton" sprite asset3. Compare the sprite's ... Read more
[Mac][Window Management] Windows of other Unity instances pop up while o...
While working on two instances of Unity of 2020.1.0a24 version, undocked windows of Unity instance running in the background pops up... Read more
Bug reporter on MacOS isn't readable in dark mode
The bug reporter UI does not correctly support dark mode. The UI should query the system for font colors. Instead, there is black te... Read more
[ShaderGraph][Mac] shader with keywords causes shader compiler errors
How to reproduce:1. Open the attached project2. Re-import "KeywordTest" shader3. Check the console Reproducible with: 2019.3.2f1 (7.... Read more
EventSystem's ExecutionOrder is 0 instead of -1000 when opening a projec...
How to reproduce:1. Open the user's attached project 'Bug-EventSystem-ExecutionOrder-2018.zip'2. Observe the console Expected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- StackOverflowException occurs and tests fail to load when the Test Runner window is opened while System.Windows.Forms.dll and System.Deployment.dll are present in the project
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes