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Character animation breaks during upgrade
1. What happenedFor 'StrayTech Camera System' A$ package, character animation gets broken after upgrade from 5.5.0p4 to 5.6.0b3.Impo... Read more
Beep sound is present when Alt hotkeys are used
Beep sound is present if Alt hotkeys are used and not included in the menu bar. To reproduce: 1. For example: Press Alt+(period) or ... Read more
Camera.Render() GC allocates 65 bytes per-frame
Steps to reproduce:1. Create a new project2. Open the profiler3. Enter Play mode Result: Camera.Render() GC alloc's 65 bytes per-fra... Read more
DrawMeshInstanceIndirect impacts performance for buffered but not drawn(...
Steps to reproduce:1. Download and open the project2. Open "Test_AniMatrix_InstanceIndirectAppend" scene3. Enter playmode-At this po... Read more
Installer crashes if any button is pressed before Licence Agreement page...
Reproduction Steps:1. Launch Unity Installer.2. Press "Next" in the first page (Welcome to the Unity Setup).3. Before the "Untiy Ter... Read more
[DX11] Fullscreen toggle results in black screen/black trims. (alt+ enter
Bug seems to be introduced in: Version 5.6.0b2 (5d236ef0678a) Tue, 06 Dec 2016 10:45:15 GMTBranch: trunkChecked against DX9 - Which ... Read more
[Standard Assets] Image Effects work different after taking a screenshot
Reproduction steps:1. Open the attached project "screenshot.zip";2. In the main menu, click Tool -> Screenshot;3. Make sure, you ... Read more
[LobbyManager] Unable to call [RpcFunction] or use [SyncVar(hook)] for L...
Unable to call [RpcFunction] or use [SyncVar(hook="<function>")] for LobbyPlayer object in the OnLobbyServerSceneLoadedForPlay... Read more
UI on Android device has very poor performance compared to previous vers...
Reproduction steps:1) Open user's attached project2) Build and run on any android device-- Notice that screen updates at 24-25 fps (... Read more
[Shaders][GLES2.0] Realtime Lightmaps are black (Asus K01A - PowerVR SGX...
The shaders for realtime lightmaps are not compiling correctly in PowerVR SGX 544MP GPU. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code