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OnPreprocessMaterialDescription does not update material keywords when u...
How to reproduce: 1. Open user's attached "FBXImport.zip" project 2. Open "SampleScene" Scene 3. In the Hierarchy window expand "Mul... Read more
[GraphView] graphElements.ForEach does not iterate through all elements ...
Reproduction steps: 1. Open customer's attached project in "GraphView.zip" 2. Go Window -> Analysis -> Asset Dependency Graph 3. Sel... Read more
IdLabelConfig fields are not deserialized when quitting the Build
How to reproduce: 1. Open the attached "PerceptionHDRP" project 2. Open the "SampleScene" Scene found in the Assets->Scenes folder 3... Read more
[Header] with Line Separator symbol parameter is cut off in the Inspector
How to reproduce: 1. Open the "SampleScene" scene in the attached "HeaderRepro.zip" Project 2. Click on the "Main Camera" GameObject... Read more
[Physics] Articulation Body Angle constraints stop working when disabled...
Reproduction steps: 1. Open attached project "Articulation.zip" and scene "Book" 2. Enter Play Mode 3. Press the 'Z' key twice 4. In... Read more
[Bug] Inout parameter is only valid in shader files, but not valid in cg...
How to reproduce: 1. Open user-submitted project (InoutInCginc.zip) 2. Inspect the shader files located in Assets/Lib folder(testDep... Read more
[UI Toolkit] Toolbar Toggle acts as a regular button and Toolbar Toggle'...
How to reproduce: 1. Open the user's attached "Bug Test.zip" project 2. Go to Tools -> Test Window 3. Press the "Toggle" button once... Read more
[iOS] Player crashes with LiteNetBug`main when accessing IPInterfaceProp...
How to reproduce: 1. Open the attached LiteNetBug.zip project 2. Build Sample Scene for iOS and deploy the Xcode project to the devi... Read more
[Shadergraph] Additive blending on PBR / Universal Lit and unlit shaderg...
Reproduces in 4.10.0-preview, 7.4.1, and 10.0.0-preview.26 Repro steps: 1. Make a new PBR / Universal Lit shadergraph 2. Set it to t... Read more
Issues with example projects, specifically Space Shooter example in this...
[Original Issue|https://support.ludiq.io/communities/5/topics/2647-issues-with-example-projects-specifically-space-shooter-example-i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used
- ScalableBufferManager does not work correctly when MSAA and RenderGraph Compatability are enabled
- Sprite artefacts appear when Sprite Packer is enabled
- Crash on ResizeScriptingList<ScriptingObjectPtr> when passing an undeclared variable to the results parameter for GameObject.FindGameObjectsWithTag
- [Android] "Screen.safeArea.y" always returns values outside of the Safe Area when the device is in Portrait orientation