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Fixed in 2022.2.X

Votes

2

Found in

2021.2.0a20

Issue ID

1341052

Regression

No

[M1][iOS] Rendering artifacts when using Screen Space Reflections in some projects

Post Processing

-

Steps to repro:
1. Download the attached project and open AVP6_Desktop scene in the Apple Silicon Arm64 Editor
2. Observe Scene and Game views

OR

1. Build and run AVP6_Desktop on Apple Silicon or iOS device.

Actual result:
There are severe artifacts. See attached screenshot.

Expected result:
The scene is rendered smoothly without artifacts.

Notes:
- Reproducible in Version 2021.2.0a20;
- Reproduces on Apple tile-based gpus (iOS, M1 Apple Silicon)

Comments (1)

  1. visioncored

    Oct 21, 2021 03:41

    For my case, it happened right after I updated the Unity version from 2021.2.0b13 to 2021.2.0b15. I work on two projects, and they both did not have this issue prior to the update. After updating it, one of the projects have some artifacts surrounding the game view window. Not that it affects the performance, it is just feels disturbing that is all.

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