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[LWRP] BoatAttack throws error on OpenGLCore
-e: see title, project still works though. error not thrown on DX11 or Vulkan -repro:--import BoatAttack from https://github.com/Ver... Read more
[Animation] Cannot scrub "Transition" animation previewer time when wind...
Not able to scrub "Transition" animation previewer time when window in un-docked.Scrubbing a clip works fine. Scrubbing when docked ... Read more
[Android] Game freezes when using AssetBundle.LoadFromMemory
To reproduce: 1. Open the attached project (playerFreeze.zip)2. Build and Run on Android device3. In the game, press Begin4. Wait fo... Read more
[Android] Tall screen with notch has a black bar instead of rendering in...
Steps to reproduce:1. Create a new project2. Switch to android platform3. Go to Player Settings > Resolution and Presentation >... Read more
Error: "Destroying a GameObject inside a Prefab instance is not allowed"...
Steps:1. Open user's attached project ("BugDestroyInsidePrefab5.2_Copy.zip")2. Enter Play mode3. Drag and drop Assets/Resources/Pref... Read more
Unable to attach scripts to Prefabs created with Unity 5.4 and earlier
Steps:1. Open attached project ("New Unity Project (19).zip")2. Select Prefab "54" (or "53", or "52"). Note: these Prefabs were crea... Read more
Scripts lose reference to a dll when Auto Reference is toggled off and o...
How to reproduce:1. Open the attached project "Auto_Reference_repro"2. In the Assets folder find fun.dll3. In General tab of fun.dll... Read more
Analytics 3.1.1 - Selecting the Documentaion weblink in the Package Mana...
When viewing Analytics version 3.1.1 in Package Manager, if you select the Documentation weblink you will get a 404 error. This cont... Read more
[VSTU]: Using enum flags displays "Node not supported
How to reproduce:1. Open user attached project and open Scenes/SampleScene.unity2. Execute "Assets > Open" C# Project3. Add break... Read more
Unity project is not compatible with Visual Studio 2015 after IDE switch
How to reproduce:1. Open user-submitted project (New Unity Project (3).zip)2. Switch IDE setting from Visual Studio 2017 to Visual S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left