Search Issue Tracker
Fixed in 5.2.1
Votes
0
Found in [Package]
3.3.0-preview
Issue ID
1084906
Regression
No
[LWRP] BoatAttack throws error on OpenGLCore
-e: see title, project still works though. error not thrown on DX11 or Vulkan
-repro:
--import BoatAttack from https://github.com/Verasl/BoatAttack
--open player settings > other settings > rendering
--untick "auto graphics api" for the platform you are on
--add OpenGLCore to the list
--push OpenGLCore to the top of the list
--wait for Unity to finish
--press play
--NOTICE an error being thrown:
---GfxFramebufferGLES: An active RenderTargetSetup has dangling pointers.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Empty scrollable space appears and scrollbar shrinks when scrolling down in the Tile Palette Brush Picks overlay window and List View selected with many saved brushes
- PhysicsCore2D Renderer should ensure it only renders to a base camera in URP.
- Player GameObject can’t be selected in the Hierarchy window during Step 4 of the "Get Started" tutorial in 2D Platformer Microgame because Hierarchy window is masked
- Gradient marker colors are removed when undoing marker movement in the Inspector Gradient field
- Crash on RendererScene::NotifyInvisible when GameObjects are deleted from the Hierarchy in a specific Scene
Resolution Note (fix version 5.2.1):
Pointers have been fixed