Search Issue Tracker
Fixed in 5.2.1
Votes
0
Found in [Package]
3.3.0-preview
Issue ID
1084906
Regression
No
[LWRP] BoatAttack throws error on OpenGLCore
-e: see title, project still works though. error not thrown on DX11 or Vulkan
-repro:
--import BoatAttack from https://github.com/Verasl/BoatAttack
--open player settings > other settings > rendering
--untick "auto graphics api" for the platform you are on
--add OpenGLCore to the list
--push OpenGLCore to the top of the list
--wait for Unity to finish
--press play
--NOTICE an error being thrown:
---GfxFramebufferGLES: An active RenderTargetSetup has dangling pointers.
Comments (1)
-
garix1234
Apr 01, 2019 11:47
Such a great and amazing simple cool game,basically this game designed for kids http://coolmathgamesjunction.net but every game users try this game,i hope you like this match based game.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Resolution Note (fix version 5.2.1):
Pointers have been fixed