Search Issue Tracker
InputField Input Caret gets added to scene after applying changes to prefab
To reproduce:1. Open attached project2. Open Test scene3. Select Canvas4. Press Alt and Left Arrow key to expand everything under th... Read more
SceneView.GetAllSceneCameras() returns an empty array on Start() or firs...
Calling UnityEditor.SceneView.GetAllSceneCameras() returns an empty array if it is called on start or the first update. To reproduce... Read more
If Selectable is set to 'Navigation = None', you can't navigate away fro...
To reproduce:1) Open attached project2) Open 'demo.unity'3) Enter playmode4) Note that the 'Keyboard One' button is selected5) Press... Read more
Input field does not have a white input cursor on WP8
A uGUI input field on Windows Phone 8 does not have a white cursor that shows where the text will be entered. To reproduce:1. Create... Read more
Errors thrown when pressing Escape button to close "Search by label" con...
To reproduce:1. Create new project2. Press "Search by label" button in project tab3. Press Escape button4. Notice error thrown in co... Read more
Add default sprite to created Sprite gameobject
Create > Sprite creates an empty sprite, which isn't suitable for prototyping. Having white square would be really great for prot... Read more
A RenderTexture drawn by a RawImage component not rendered if game view ...
To Reproduce: 1. Run the scene 'Bug - Render Texture' in editor.2. Deselect click anywhere outside game view.3. The RawImage is no l... Read more
Getting a crash if I change the UI settings and re-open scene
To reproduce:1. Open attached project2. Open Watertower - GOOD scene3. Disable EntityProperties game object4. Save scene5. Open Wate... Read more
Errors thrown when deleting text from text field on Text component
To reproduce:1. Open attached project2. Open test scene3. Press play4. Enter some text into input field5. Select Text game object6. ... Read more
No DrawProcedural in CommandBuffer
There is no DrawProcedural function in CommandBuffer. According to user: "The command buffer lacks functionality to draw proceduralt... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument