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Not all Keys appear in the Timeline Animation Track Curve when adding Keys
How to reproduce:1. Open the attached (Repro.zip) project2. Open "defaultSample" Scene -> expand Canvas -> Select "AeConvert" ... Read more
[HDRP] Skinned mesh blinking when using multiple scene/game views on mac
1) Open the project2) Split the Scene/Game view like in the video3) Move your mouse like in the video Notice the skinned mesh charac... Read more
[HDRP] Window content does not refresh correctly when using Reset in Deb...
Version tested: 7.2.0 + 2019.3.1f1, 8.0.0 + 2020.1.0a23 Steps to reproduce:1) Create an empty HDRP scene2) Go to Window -> Render... Read more
[URP] Cascade values truncated on selecting Two or Four Cascades in Shad...
Cascade values truncated on selecting Two or Four Cascades in Shadows under UniversalRenderPipelineAsset Steps to Reproduce: 1. Crea... Read more
XRUI Input Module component is duplicated in EventSystem Game Object aft...
How to reproduce:1. Open attached project ("1218216-repro.zip")2. Add UI Canvas to scene (GameObject->XR->UI Canvas)3. Open In... Read more
[FrameDebugger] Preview of textures inside FrameDebugger do not close on...
Currently opened preview of textures inside FrameDebugger do not close automatically on selecting other gameObjects. Refer the attac... Read more
Probuilder - Holding CTRL When selecting mutiple faces with a probuilder...
To Reproduce:- Open Unity- Install Probuilder (Window -> Packagemanger -> Probuilder -> Install)- Open Probuilder Window (T... Read more
[ProBuilder] AutoSwitch message wrap cuts off at the last letter regardl...
To Reproduce:- Open Unity- Install Probuilder (Window -> Packagemanger -> Probuilder -> Install)- Open Probuilder Window (T... Read more
[2d] Unity keeps reimporting files even without any change
[2d] Unity keeps reimporting files even without any change Steps to Repro: 1. Download and open the attached project Denguinho.zip2.... Read more
[Wrap Mode]Mirror Once texture Wrap Mode mirrors continually on Android ...
To reproduce:1. Open the user's attached project2. Build and run on Android device3. Compare the Game View and device screen Expecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes